Post by projectsunfire on Aug 10, 2008 17:33:43 GMT -5
Force powers can be classified under these 8 headers:
Telekinetic:
Skills that manipulate the air and world around the user. Includes Force push, Force pull, saber throw and other similar skills.
Telepathic:
Skills that affect the mind. Includes Force Persuasion (mind trick), Force fear, Force illusion, Force empathy, and other similar skills.
Body:
Skills that affect the user’s biology. Includes breath control, force jump, speed, and other similar skills.
Sense:
Skills that involve direct contact with force energies. Includes Force light, sense, force sight, force vision, psychometry, and other similar skills.
Healing:
Skills that involve repairing organic cells. Usually associated with the light side of the force. Includes Force healing, revitalize, Tapas, neutralize poisons, cure disease, and other similar skills.
Destruction:
Skills intended harm, debilitate, or kill. Usually associated with the dark side of the force. Includes force lightning, weaken, combustion, Malacia, drain, choke, scream, and other similar skills.
Protection:
Skills that are defensive in nature. Usually associated with the light side of the force. Includes force protection, force bubble, force barrier, and other similar skills.
Specialized Force powers:
These are abilities that are exceptionally rare or over powered. In order to include any of the following skills into your jedi’s repertoire, you must have moderator approval and an appropriate explanation in your bio.
Alter Damage
Alter Image
Animal Friendship / Beast Control
Battle Mediation
Battlemind
Chain Lightning / Force Storm
Combustion
Crucitorn
Drain Knowledge
Droid Disable / Ionize
Electric Judgement
Force Absorb
Force Bellow
Force Blinding
Force Body
Force Camouflage / Force Cloak
Force Comprehension
Force Crush
Force Defend
Force Deflection
Force Enlightenment
Force Flash
Force Flight
Force Illusion
Force Meld
Force Repulse
Force Slow
Force Stealth
Force Stun
Force Valor
Force Wave
Force Weapon
Force Whirlwind
Hibernation Trance
Kinetite
Malacia
Plant Surge
Projected Fighting
Psychometry
Ray
Torture by Chagrin
The following powers are not allowed to be used by any character:
Alter Environment
Art of the Small
Create Force Wraith
Deadly Sight
Dimension Shift
Doppelganger
Fighting-sight
Flow-walking
Force Affiliction
Fold Space
Force Confusion
Force Corrupt
Force Destruction
Force Ghost
Force Horror
Force Immunity
Force Insanity
Force Kill
Force Light
Force Listening
Force Maelstrom
Force Phantom
Force Plague
Force Projection
Force Resuscitation
Force Stasis
Force Storm (Wormhole)
Force Shockwave
Force Suppression / Force Breach
Force Travel
Lightning Grenade
Mask
Mechu-deru
Midichlorian Manipulation
Mind Control / Dominate Mind
Morichro
Phase
Pyrokinesis
Saber Barrier
Sever Force
Shatterpoint
Sith Alchemy
Sith Magic
Smoke Demon
Spear of Midnight Black
Stasis Field
Telekinetic Kill
Telekinetic Lightsaber Combat
Thought Bomb
Transfer Essence / Transfer Life
Wall Of Light
Telekinetic:
Skills that manipulate the air and world around the user. Includes Force push, Force pull, saber throw and other similar skills.
Telepathic:
Skills that affect the mind. Includes Force Persuasion (mind trick), Force fear, Force illusion, Force empathy, and other similar skills.
Body:
Skills that affect the user’s biology. Includes breath control, force jump, speed, and other similar skills.
Sense:
Skills that involve direct contact with force energies. Includes Force light, sense, force sight, force vision, psychometry, and other similar skills.
Healing:
Skills that involve repairing organic cells. Usually associated with the light side of the force. Includes Force healing, revitalize, Tapas, neutralize poisons, cure disease, and other similar skills.
Destruction:
Skills intended harm, debilitate, or kill. Usually associated with the dark side of the force. Includes force lightning, weaken, combustion, Malacia, drain, choke, scream, and other similar skills.
Protection:
Skills that are defensive in nature. Usually associated with the light side of the force. Includes force protection, force bubble, force barrier, and other similar skills.
Specialized Force powers:
These are abilities that are exceptionally rare or over powered. In order to include any of the following skills into your jedi’s repertoire, you must have moderator approval and an appropriate explanation in your bio.
Alter Damage
Alter Image
Animal Friendship / Beast Control
Battle Mediation
Battlemind
Chain Lightning / Force Storm
Combustion
Crucitorn
Drain Knowledge
Droid Disable / Ionize
Electric Judgement
Force Absorb
Force Bellow
Force Blinding
Force Body
Force Camouflage / Force Cloak
Force Comprehension
Force Crush
Force Defend
Force Deflection
Force Enlightenment
Force Flash
Force Flight
Force Illusion
Force Meld
Force Repulse
Force Slow
Force Stealth
Force Stun
Force Valor
Force Wave
Force Weapon
Force Whirlwind
Hibernation Trance
Kinetite
Malacia
Plant Surge
Projected Fighting
Psychometry
Ray
Torture by Chagrin
The following powers are not allowed to be used by any character:
Alter Environment
Art of the Small
Create Force Wraith
Deadly Sight
Dimension Shift
Doppelganger
Fighting-sight
Flow-walking
Force Affiliction
Fold Space
Force Confusion
Force Corrupt
Force Destruction
Force Ghost
Force Horror
Force Immunity
Force Insanity
Force Kill
Force Light
Force Listening
Force Maelstrom
Force Phantom
Force Plague
Force Projection
Force Resuscitation
Force Stasis
Force Storm (Wormhole)
Force Shockwave
Force Suppression / Force Breach
Force Travel
Lightning Grenade
Mask
Mechu-deru
Midichlorian Manipulation
Mind Control / Dominate Mind
Morichro
Phase
Pyrokinesis
Saber Barrier
Sever Force
Shatterpoint
Sith Alchemy
Sith Magic
Smoke Demon
Spear of Midnight Black
Stasis Field
Telekinetic Kill
Telekinetic Lightsaber Combat
Thought Bomb
Transfer Essence / Transfer Life
Wall Of Light