Post by djuga on Dec 18, 2015 14:20:57 GMT -5
Official Name:Temperance
Faction/Affiliation:Sith
Classification:Boarding Craft/Gunboat
Dimensions-
Height:5.5m
Width:17.5m
Length:35m
Crew Necessity:2 minimum(pilot + PK-5), 15 maximum(13 XIII-Neo Tactical Assault Model)
Armament:Sensor Wave Absorbent Metal and duroplast underlay make up the hull.
Communication mines x 50
Anti-Capital Missile launcher x2
Hangar Facilities/Starfighter Capacity:0
Other:
Design Goals:Designed to safely board a craft for several hours and survive the boarded craft's hyperspace jumps and most other scenarios. Although it has armaments and a hyperdrive, it's not designed for long trips on its own.
Description/role:
Faction/Affiliation:Sith
Classification:Boarding Craft/Gunboat
Dimensions-
Height:5.5m
Width:17.5m
Length:35m
Crew Necessity:2 minimum(pilot + PK-5), 15 maximum(13 XIII-Neo Tactical Assault Model)
Armament:Sensor Wave Absorbent Metal and duroplast underlay make up the hull.
Communication mines x 50
Anti-Capital Missile launcher x2
Hangar Facilities/Starfighter Capacity:0
Other:
- Docking Claws - Possessing electromagnetic coils that accelerate drills to supersonic speeds capable of tearing through the hull of a heavy shielded battle cruiser, though the cruiser is not really destroyed or badly damaged. Instead, that single portion of the ship can be docked. Advanced noise cancelers allow for silent operation once activated. Boarding the ship is done through the claws as well. The drills can also re-seal the entrance with brittle metal so it goes unnoticed.
- Advanced Maneuverability Engines x8 - Modified to completely silent operation once they are attached to the hull of a ship. Engines don't really function under silent operation. It is also incredibly difficult for sensors to lock onto this ship in terms of automated systems.
- Advanced atmospheric/temperature filters - Designed to allow the ship's survival while attached to a battle cruiser. It can filter just about any environment.
- Advanced Landing Gear x4 - This ship can land safely on just about any type of surface currently in operation in terms of ship's hulls.
- Footprint Stealth Technology - Imaging systems on the communication mines can trick sensors into thinking it's within four quadrants from its location. Maximum about three simultaneous footprints can be projected using the mines.
- Silent Operation - Its heat signature can be masked using mines to distract torpedoes and lasers. The ship can more easily control its engines so that shutting down all systems but life support can happen quickly.
- Anti-capital missiles x 24
- Networked Defensive Anti-Capital Missile Launchers x2
These are unique in that they they fire four anti-capital missiles in four different quadrants against a target. (Alpha, beta, gamma, delta) It can target four locations on a ship at once, though there is a 10 second delay in between each detonation. They can't be used simultaneously in conjunction with stealth technology. (Aft, Port) - XIII-Neo Tactical Assault Modelx13
Design Goals:Designed to safely board a craft for several hours and survive the boarded craft's hyperspace jumps and most other scenarios. Although it has armaments and a hyperdrive, it's not designed for long trips on its own.
Description/role: