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last online Feb 8, 2016 9:06:40 GMT -5
Youngling
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Nov 5, 2015 8:25:45 GMT -5
Post by vass Prong on Nov 5, 2015 8:25:45 GMT -5
Official Name: 'Three-Arms' Faction/Affiliation: Vass Prong Classification: Freighter
Stock/Custom: Custom
Dimensions- (Imperial Standard Meters) Height: 58 Width: 74 Length: 68
Manufacturer: Kuat Drive Yards
Energy Source: 3 engines on the foils, a hyperdrive inside the ship that boosts the foil engines for hyperspace. Hyper drive rating: 3.4
Crew Necessity: 1 Optional crew/ passengers: 5
Armament: -dual laser cannons under the cockpit, 360* arc, but will be obstructed by the bottom foil and the ship.
Cargo Capacity: 40 tons Consumables: 1.5 months
Other:
-Top hatch installed for loading cargo on the upper ramp. -Removed medical bay for more Cargo space. -Removed Holo-terminal and placed the engineering bay there. -A.I. Loading crane, mounted above the cargo hold door (main door). -Additional crew quarters optionally before the captain's quarters.
-Power couplings modified to allow foil engines to power ship systems aswell, on the prior model they only served to power either propulsion or weapon output on the foils. Now they can also divert power to systems on the ships body.
Description/role:
Originally intended as a patrol craft it drew Vass's eye for the possibility to modify the craft. The entire layout of the ship is built for customizability, a large internally open frame, 3 engines outside of the ship and a separate hyperspace block on the ship. After buying the ship at a repo sale of a deceased Bounty Hunter he immediately sold the expensive foil mounted laser cannons. He heavily modified the power infrastructure of the foil engines to increase the output, using the 'overcharge' of the foil engines that is normally used for the hyperspace jump to get more speed and manoeuvrability out of the spacecraft.
The money he got for the weaponry he put into removing the medical bay facilities and taking out the internal walls. Main costs however went into installing an internal cargo crane and a top-loading hatch.
What is left is a very fast ship, with a decent loading capacity. It has to trust on its speed to keep it save from the threats of deep space. The idea is to carry small, but valuable cargos.
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Ash
Ash Ash Binks
835 posts
103 likes
Comic line loading.
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last online Jun 5, 2022 10:09:17 GMT -5
Guardian
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Nov 6, 2015 9:59:54 GMT -5
Post by Ash on Nov 6, 2015 9:59:54 GMT -5
Hey buddy, Ash here. I don't know if you are still working on this. I'm assuming no since there is no WIP on it. You need to put in the statistics in. A few other notes i see is that the hyperdrive rating is too high. About the fastest around here is a 3.0. Consumables is too high: that is for how long it can stay out without getting food, water, fuel... Air!. Small ships like thins probably push two months or so. Once you get the stats in, then a more detailed review can be put up.
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last online Feb 8, 2016 9:06:40 GMT -5
Youngling
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Nov 6, 2015 15:15:46 GMT -5
Post by vass Prong on Nov 6, 2015 15:15:46 GMT -5
Thanks, you have a link for the template? couse I couldnt find it~!
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last online Mar 7, 2022 19:56:23 GMT -5
Knight
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Nov 6, 2015 15:19:02 GMT -5
Post by DreadPirateMike on Nov 6, 2015 15:19:02 GMT -5
Official Name: Faction/Affiliation: Classification:
Stock/Custom:
Dimensions- Height: Width: Length:
Manufacturer:
Energy Source:
Hyper drive rating:
Crew Necessity:
Armament:
Passenger Capacity: Cargo Capacity: Consumables: Hangar Facilities/Starfighter Capacity:
Other:
Statistics- Speed: 1 - 10 Maneuverability: 1 - 10 Effectiveness vs. Starfighters: 1 - 10 Effectiveness vs. Capital Ships: 1 - 10 Armor: 1 - 10 Shielding: 1 - 10 Sensors: 1 - 10 Reliability: 1 - 10
Description/role:
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Ash
Ash Ash Binks
835 posts
103 likes
Comic line loading.
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last online Jun 5, 2022 10:09:17 GMT -5
Guardian
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Nov 6, 2015 15:20:02 GMT -5
Post by Ash on Nov 6, 2015 15:20:02 GMT -5
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last online Feb 8, 2016 9:06:40 GMT -5
Youngling
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Nov 6, 2015 15:24:36 GMT -5
Post by vass Prong on Nov 6, 2015 15:24:36 GMT -5
Thanks for the quick response! please feel free to say if I over, or under rated my stats!
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Ash
Ash Ash Binks
835 posts
103 likes
Comic line loading.
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last online Jun 5, 2022 10:09:17 GMT -5
Guardian
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Nov 10, 2015 13:55:11 GMT -5
Post by Ash on Nov 10, 2015 13:55:11 GMT -5
Alrighty buddy. Lets do this little informal review. All the proposed changes shall be in red. Official Name: 'Three-Arms' Faction/Affiliation: N/A Classification: Patrol Craft
Stock/Custom: Custom
Dimensions- Height: 58 Width: 74 Length: 68
Manufacturer: Kuat Drive Yards
Energy Source: 3 engines on the foils, a hyperdrive inside the ship that boosts the foil engines for hyperspace. Hyper drive rating: 3.4
All you need to do is say it has a hyperdrive rating. With that, we know it has a hyperdrive.
Crew Necessity: 1 Optional crew/ passengers: 5
Armament: -dual laser cannons under the cockpit, 360* arc, but will be obstructed by the bottom foil and the ship. -Foil weapons have been removed to increase the power for propulsion and maneuverability. (might get weapons mounted in the future with a possibility to switch between weapon power and propulsion).
You should know that power isn't constantly supplied to the weapons, and could be easily taken away from weapons to boost propulsion.
Cargo Capacity: 40 tons Consumables: 1.5 months
Statistics- Speed: 7 Maneuverability: 7 Effectiveness vs. Starfighters: 6 Effectiveness vs. Capital Ships: 3 Armor: 4 Shielding: 6 Sensors: 5 Reliability: 9
Alright. Speed and maneuverability seem fine to me. With only one weapon emplacement, and that having a limited field of view, is combat effectiveness against both starfighters and especially capital ships are limited. Also, reliability for any ship, especially modified ones I.E. the Millennium Falcon aren't very reliable, so that number would be down to no more than a 5 or so.
Other:
-Top hatch installed for loading cargo on the upper ramp. -Removed medical bay for more Cargo space. -Removed Holo-terminal and placed the engineering bay there. -A.I. Loading crane, mounted above the cargo hold door (main door). -additional crew quarters optionally before the captain's quarters.
Description/role:
Originally intended as a patroll craft it drew Vass's eye for the possibility to modify the craft. The entire layout of the ship is built for customizability, a large internally open frame, 3 engines outside of the ship and a seperate hyperspace block on the ship. After buying the ship at a repo sale of a deceased Bounty Hunter he immidiately sold the expensive foil mounted laser cannons. He heavely modified the power infrastructure of the foil engines to increase the output, using the 'overcharge' of the foil engines that is normally used for the hyperspace jump to get more speed and manouverability out of the spacecraft.
The money he got for the weaponry he put into removing the medical bay facilities and taking out the internal walls. Main costs however went into installing an internal cargo crane and a top-loading hatch.
What is left is a very fast ship, with a decent loading capacity. It has to trust on it's speed to keep it save from the threats of deep space. The idea is to carry small, but valuable cargos.
Im seeing plenty of spelling mistakes. Please just take a minute to double check your work.
Future projects:
-Turning the captain's Quarters into a rear turret. -Giving the foils a power transferring unit, so that it can mount weapons again with the option of compromising movement for heavy firepower. -increasing the power infrastructure from the hyperdrive to the foil engines to optimalize power distribution (currently the engine of the Hyperdrive also powers the cockpit lasers and shields) making the energy generated by all engines to be variably distributed between shields, lasers and propulsion. But this is a far of dream.
Again, power distribution is kinda a more or less basic thing on any starship. There is no use having power supplied to weapons that aren't being used. This is why there is a hyperdrive spin-up, and takes a minute for it to be engaged: power is being supplied to it so it can actually make the jump.
There ya go, bud. Mainly some small stuff, but it should be more than enough to get the ball rolling on this before a mod tackles it. Also make sure to remove the WIP
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last online Feb 8, 2016 9:06:40 GMT -5
Youngling
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Nov 12, 2015 9:03:56 GMT -5
Post by vass Prong on Nov 12, 2015 9:03:56 GMT -5
Here we go, I'll be updating the post as things move along for my character, so if you could give me a heads up wether the modifications I plan to do in the future would be okay aswell?
Right now he is very low on credits though, so it might take a while.
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Fromikeable
Keeper Of The Techxts
1,616 posts
628 likes
...and I'm comin'! *guitar riff*
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last online Jun 22, 2023 19:35:57 GMT -5
Moderator
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Dec 29, 2015 2:21:10 GMT -5
Post by Fromikeable on Dec 29, 2015 2:21:10 GMT -5
- Can just put the affiliation as your character if none other fits.
- I’m assuming those dimensions are in meters?
- Could I get that classification updated? The rest can hold off until then.
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last online Feb 8, 2016 9:06:40 GMT -5
Youngling
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Dec 30, 2015 4:52:04 GMT -5
Post by vass Prong on Dec 30, 2015 4:52:04 GMT -5
like so?
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Fromikeable
Keeper Of The Techxts
1,616 posts
628 likes
...and I'm comin'! *guitar riff*
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last online Jun 22, 2023 19:35:57 GMT -5
Moderator
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Dec 31, 2015 20:14:56 GMT -5
Post by Fromikeable on Dec 31, 2015 20:14:56 GMT -5
Very nice. Three more quick things and you're set amico. - Considering he sold the weapons on the foils, you can remove them from the armament list. Just slap that such has been done in the description please?
- We can go ahead and flat-out delete the stats. Don't want 'em, don't need 'em, don't have no time for 'em, get me gurl?
- I'm assuming by the "Future Projects" bit that you'll want to update this app as time goes on. Just let me know when and if you do so, and we'll shuffle it back into pending for quick reapprovals.
I really should have caught these sooner considering how minor they are, so I apologize for that. Do for me these edits three, and upon thee I shall bestow green approval.
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last online Feb 8, 2016 9:06:40 GMT -5
Youngling
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Jan 1, 2016 15:27:48 GMT -5
Post by vass Prong on Jan 1, 2016 15:27:48 GMT -5
Done, Thanks!
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Fromikeable
Keeper Of The Techxts
1,616 posts
628 likes
...and I'm comin'! *guitar riff*
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last online Jun 22, 2023 19:35:57 GMT -5
Moderator
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Jan 1, 2016 21:49:09 GMT -5
Post by Fromikeable on Jan 1, 2016 21:49:09 GMT -5
APPROVEDSVILLE
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