Post by sparrow on Jun 15, 2009 21:56:27 GMT -5
Name: Sierra
Original Name: None
Race: Human, Cybernetically and Genetically enhanced
Age: 25
Height: 5'2"
Weight: 110lbs
Birth place: Carida
Appearance:
Sierra is relatively unassuming in appearance. Brown eyes, narrow eyebrows, a youthful face, and reddish-brown hair cut in a short, neat style. Very short for a human, Sierra possesses a slim figure (to the point that is sometimes mistaken for a teenage boy... and the short hair doesn't help any). Probably the least physically imposing of the Green Meadows assassins (considered by some of the staff at the facility to be the runt), she makes up for her comparative lack of brute strength with speed, agility, and flexibility. She prefers plain, functional civilian clothing, usually sporting a tan-colored, collared short-sleeved vest with many pockets over a long-sleeved undershirt, a utility belt (again with multiple pockets and pouches), long work pants with more than a few grease stains, and a pair of mechanic's goggles. Overall, a suitable choice for somehow who seems to spend nearly as much time repairing and fixing up starships and landspeeders as in combat (the team does seem to break equipment fairly often on missions...)
Personality:
While at Green Meadows, there wasn't really much personality to speak of, as the chip prevented her from displaying strong emotions.
Her speech was often rather informal, even when conducting business, and she had a tendency for calling people by shortforms of their actual names. She was very quiet most of the time, and among the GM assassins, probably one of the least aggressive.
However, problems have recently begun to surface with Sierra's RELIC chip, and she started experiencing headaches and occasional memory problems due to this. She began to gain an awareness of the holes in her memory due to the frequent memory wipes at the GM facility.
A near-fatal injury caused Sierra to lose much of her memory, and with the degradation and breaking of her RELIC chip, she was subjected to a flood of emotions, many which she had not felt for many years. Had she been in less amicable company at the time, the results could have been very destructive. Instead, it was like having gone her whole life wearing weights on her limbs, and then taking them off and running for the first time. Currently, she often comes across as quite energetic, with a rather childlike demeanor. She is a bit shy around others but rather friendly to those she is familiar with.
In combat, Sierra is quite confident in her abilities, and tends to be a little more showy with her spear than is strictly necessary. She has been known to hit her opponents with the blunt end of her weapon a few times and on occasion even fights without extending the blade to show off before making the kill, which she prefers to make with a single, clean cut. Since leaving GM, she has killed less and less, often using her spear as a simple staff, never extending the blade at all during the fight.
Profession: (Ex?)assassin
Skills: Green Meadows Assassin Training
Equipment:
Collapsible Spear
Sierra's favored weapon at first glance appears to be a white metal baton about the length of her forearm. A narrow leaf-shaped blade about the length of her hand extends from one end, allowing her to use the weapon as a long-handled knife before further extending it to its maximum spear length of about six and a half feet. The shaft is durable yet slightly flexible, and has a cortosis weave to allow it to block lightsaber attacks (allowed?)
She is also known to carry a hold-out blaster and a small number of throwing blades.
Attributes:
Physical Strength: 6
Intelligence: 7
Speed: 9
Leadership: 2
Unarmed: 6
Melee Weapons (non-polearm weapons): 6
Ranged Weapons: 5
Specialized Combat Skill: Spear: 9
Specialized Non-combat Skill: Repair: 8
Alignment: 0
Ship Name: N/A
Bio:
The Early Years
The girl called Sierra was first found as a week-old infant left on the steps of an orphanage in Carida, presumably by parents who were too poor to take care of her. Or maybe parents who simply didn't want to take care of her. No one knew, really. As an infant she was unusually quiet, and the caretakers at the orphanage, already with enough work on their hands, never really bothered to pay any special attention to her. They never even gave her a real name. Given her below-average stature, they simply referred to her as Halfpint. Small, never really standing out in a crowd, with no documented history or name,... just the kind of person who, if went missing, no one would really notice. And that's just what happened.
At the age of three, the girl was looked over and given a check-up by a mysterious group of health inspectors. Some words were exchanged, credits passed under the table, and she was taken away from the orphanage to an unknown location known only as Green Meadows. She was put under a strange procedure, after which she woke up with no memories of her earlier life. At the facility, she joined a group of other young children, each of whom was given a new name. As the nineteenth child in the group, she was called Sierra.
Training Begins
There were no green meadows at Green Meadows for Sierra, however. She was kept indoors, in a small room, away from any contact with others, and subject to an intensive selection of coursework, mental exercises, and aptitude tests, interrupted only by physical training and hormone therapy.
In physical training, her strength among the children was considered a bit below average, but her flexibility and agility were top-notch, and these became an emphasis in her training. There was never a rest from training. Even during lessons she would be instructed to read in a contorted position, in order to develop both mind and body.
She was taught reading and writing in multiple languages, mathematics, and subjects in advanced science and engineering. Through her aptitude tests, she was determined to have some knack for mechanical repairs, and at age seven she successfully passed a test where she was tasked with completely disassembling a swoop bike and putting it back together. At eight she accomplished the same task, only this time in dark.
Growth and Enhancement
Between 9 and 12, due to the hormones and injections, Sierra began undergoing puberty. It was during this growth stage that the cybernetic and biological enhancements to her body began. Several of her joints were replaced when her natural cartilage failed to keep up with her unnaturally growing body, enhancing her flexibility further. Her senses were augmented with cybernetic implants after being trained to peak human level.
Once her body stabilized and adjusted to its new modifications, her intensive combat training began. While most of the other children were found to be adept at either guns or blades, Sierra was discovered to show an affinity for polearms, and it was decided that this would be the main focus of her combat training. In melee combat, her slightly smaller size and lesser strength were offset up the reach and flexibility of the spear, letting her to fight on better than even terms with any swordsman, and her enhanced speed and agility would allow her to quickly close the distance between herself and any gun-wielding foes.
Test of Survival
At the age of 16, Sierra was dropped into the wilderness of Dxun with several others, and given only a basic knife and some rope. With only these tools and her own skills she would be expected to service in the jungle for a period of four weeks. To avoid the numerous predators, Sierra quickly took to the trees. After using her knife to fashion several long, pointed sticks, she herself became the hunter, killing the animals with her makeshift spear and eating the meat.
At the end of the first week, Sierra managed to ambush a lone Mandalorian who had become lost in the jungle. Her physical training and skill with a spear showed as she was able to quickly evade the attacks of her opponent before stabbing the sharp pointed end of her wooden spear into the joint of his armor between the neck and shoulder. She proceeded to strip the mandalorian of supplies and gear, which made the rest of her stay on Dxun much easier.
Number Nineteen
Shortly after the Dxun survival test, Sierra was given her first mission. The target: a Hutt crimelord on Nal Hutta. The Hutt had secluded himself in his fortress, making a long-distance kill very difficult if not impossible. Having been dropped on the planet with nothing but her personal equipment, Sierra fixed up a broken speeder from a nearby junkyard, using the vehicle as a battering ram to break down the front gate of the Hutt's fortress. The guards were too surprised to mount an effective defense, and Sierra fought her way in, leaving a string of corpses behind her, each killed by a single cut to the neck or vitals. Her spear of course could not pierce the thick hide of the Hutt, but a frag grenade down his gullet proved a messy but effective method of finishing the job.
Those were the general nature of her missions, usually lots of close combat required, often taking place in the very homes of the intended target, where they felt most secure. As a fighter Sierra was quick, deadly, though somewhat showy. But to the handlers at Green Meadows, she always got the job down, which was what mattered.
RP Sample:
Her orders were clear: infiltrate the home of the target. Kill him, his wife, and two teenage sons, as well as anyone else who got in the way. She looked at the man now, wondered briefly what he had done to deserve death, but the question quickly faded from her mind.
"Guard captain, after your men eliminate this trespasser I believe I will be needed to have a talk with you about your lax security."
Several armed men raised their blasters, took aim. But their shots passed through empty air, as Sierra was already a blur of motion. She swung her baton around, which quickly extended into a six and a half foot long spear, knocking the feet from under two of the guards. Another drew a vibroblade and slashed at her, but she nimbly sidestepped the attack, as the blunt end of her spear spun around the hit the side of his head, stunning him, quickly followed by the sharp point stabbing through his vitals. Her movements were fast, smooth, almost dancelike. Her spear darted, spun, and stabbed, the blade moving through air and flesh with equal ease.
Sierra continued to dance, and around her men continued to die. Soon the dozen guards were nothing but a pile of corpses. She held her blade at the man's neck, looked at him curiously as he pleaded for mercy, promised her wealth and riches if his life was spared. None of that meant anything to her. A quick thrust, and it was over. His two sons, leaping to avenge their father, followed soon after.
All that was left was the wife. She found her in a small side room, listened to her cries for a few moments before ending her life as well. Sierra poked at the body a bit with her spear. The woman had been protecting a package with her body during the last few moments of her life, had been especially intent that it would not come to harm. Before leaving, Sierra wanted to see just what was so important.
She rolled the corpse aside, revealing a small cloth-wrapped bundle. Sierra looked at it, poked it with the blunt end of her spear. The bundle let out a small cry. Sierra picked up the bundle, examined it closely with a mixture of curiosity, puzzlement, and fascination. An infant boy, no more than a few weeks old,... Sierra had not been told of this.
The infant cried noisely, and Sierra nearly dropped him in surprise as his small hands, searching for food, instinctively grabbed at her breast. Was she supposed to kill this one? She wasn't sure. For all her practice, all her training, she had never handled this sort of thing before. It was an odd feeling.
A small family living in the lower parts of the city found a small infant wrapped in swaddling left on their doorstep. On an unregistered landing pad a block away a young girl with short reddish-brown hair stepped into her ship to leave the planet.
Password: Vornskr
10/24/11: did a personality revamp
Original Name: None
Race: Human, Cybernetically and Genetically enhanced
Age: 25
Height: 5'2"
Weight: 110lbs
Birth place: Carida
Appearance:
Sierra is relatively unassuming in appearance. Brown eyes, narrow eyebrows, a youthful face, and reddish-brown hair cut in a short, neat style. Very short for a human, Sierra possesses a slim figure (to the point that is sometimes mistaken for a teenage boy... and the short hair doesn't help any). Probably the least physically imposing of the Green Meadows assassins (considered by some of the staff at the facility to be the runt), she makes up for her comparative lack of brute strength with speed, agility, and flexibility. She prefers plain, functional civilian clothing, usually sporting a tan-colored, collared short-sleeved vest with many pockets over a long-sleeved undershirt, a utility belt (again with multiple pockets and pouches), long work pants with more than a few grease stains, and a pair of mechanic's goggles. Overall, a suitable choice for somehow who seems to spend nearly as much time repairing and fixing up starships and landspeeders as in combat (the team does seem to break equipment fairly often on missions...)
Personality:
While at Green Meadows, there wasn't really much personality to speak of, as the chip prevented her from displaying strong emotions.
Her speech was often rather informal, even when conducting business, and she had a tendency for calling people by shortforms of their actual names. She was very quiet most of the time, and among the GM assassins, probably one of the least aggressive.
However, problems have recently begun to surface with Sierra's RELIC chip, and she started experiencing headaches and occasional memory problems due to this. She began to gain an awareness of the holes in her memory due to the frequent memory wipes at the GM facility.
A near-fatal injury caused Sierra to lose much of her memory, and with the degradation and breaking of her RELIC chip, she was subjected to a flood of emotions, many which she had not felt for many years. Had she been in less amicable company at the time, the results could have been very destructive. Instead, it was like having gone her whole life wearing weights on her limbs, and then taking them off and running for the first time. Currently, she often comes across as quite energetic, with a rather childlike demeanor. She is a bit shy around others but rather friendly to those she is familiar with.
In combat, Sierra is quite confident in her abilities, and tends to be a little more showy with her spear than is strictly necessary. She has been known to hit her opponents with the blunt end of her weapon a few times and on occasion even fights without extending the blade to show off before making the kill, which she prefers to make with a single, clean cut. Since leaving GM, she has killed less and less, often using her spear as a simple staff, never extending the blade at all during the fight.
Profession: (Ex?)assassin
Skills: Green Meadows Assassin Training
Equipment:
Collapsible Spear
Sierra's favored weapon at first glance appears to be a white metal baton about the length of her forearm. A narrow leaf-shaped blade about the length of her hand extends from one end, allowing her to use the weapon as a long-handled knife before further extending it to its maximum spear length of about six and a half feet. The shaft is durable yet slightly flexible, and has a cortosis weave to allow it to block lightsaber attacks (allowed?)
She is also known to carry a hold-out blaster and a small number of throwing blades.
Attributes:
Physical Strength: 6
Intelligence: 7
Speed: 9
Leadership: 2
Unarmed: 6
Melee Weapons (non-polearm weapons): 6
Ranged Weapons: 5
Specialized Combat Skill: Spear: 9
Specialized Non-combat Skill: Repair: 8
Alignment: 0
Ship Name: N/A
Bio:
The Early Years
The girl called Sierra was first found as a week-old infant left on the steps of an orphanage in Carida, presumably by parents who were too poor to take care of her. Or maybe parents who simply didn't want to take care of her. No one knew, really. As an infant she was unusually quiet, and the caretakers at the orphanage, already with enough work on their hands, never really bothered to pay any special attention to her. They never even gave her a real name. Given her below-average stature, they simply referred to her as Halfpint. Small, never really standing out in a crowd, with no documented history or name,... just the kind of person who, if went missing, no one would really notice. And that's just what happened.
At the age of three, the girl was looked over and given a check-up by a mysterious group of health inspectors. Some words were exchanged, credits passed under the table, and she was taken away from the orphanage to an unknown location known only as Green Meadows. She was put under a strange procedure, after which she woke up with no memories of her earlier life. At the facility, she joined a group of other young children, each of whom was given a new name. As the nineteenth child in the group, she was called Sierra.
Training Begins
There were no green meadows at Green Meadows for Sierra, however. She was kept indoors, in a small room, away from any contact with others, and subject to an intensive selection of coursework, mental exercises, and aptitude tests, interrupted only by physical training and hormone therapy.
In physical training, her strength among the children was considered a bit below average, but her flexibility and agility were top-notch, and these became an emphasis in her training. There was never a rest from training. Even during lessons she would be instructed to read in a contorted position, in order to develop both mind and body.
She was taught reading and writing in multiple languages, mathematics, and subjects in advanced science and engineering. Through her aptitude tests, she was determined to have some knack for mechanical repairs, and at age seven she successfully passed a test where she was tasked with completely disassembling a swoop bike and putting it back together. At eight she accomplished the same task, only this time in dark.
Growth and Enhancement
Between 9 and 12, due to the hormones and injections, Sierra began undergoing puberty. It was during this growth stage that the cybernetic and biological enhancements to her body began. Several of her joints were replaced when her natural cartilage failed to keep up with her unnaturally growing body, enhancing her flexibility further. Her senses were augmented with cybernetic implants after being trained to peak human level.
Once her body stabilized and adjusted to its new modifications, her intensive combat training began. While most of the other children were found to be adept at either guns or blades, Sierra was discovered to show an affinity for polearms, and it was decided that this would be the main focus of her combat training. In melee combat, her slightly smaller size and lesser strength were offset up the reach and flexibility of the spear, letting her to fight on better than even terms with any swordsman, and her enhanced speed and agility would allow her to quickly close the distance between herself and any gun-wielding foes.
Test of Survival
At the age of 16, Sierra was dropped into the wilderness of Dxun with several others, and given only a basic knife and some rope. With only these tools and her own skills she would be expected to service in the jungle for a period of four weeks. To avoid the numerous predators, Sierra quickly took to the trees. After using her knife to fashion several long, pointed sticks, she herself became the hunter, killing the animals with her makeshift spear and eating the meat.
At the end of the first week, Sierra managed to ambush a lone Mandalorian who had become lost in the jungle. Her physical training and skill with a spear showed as she was able to quickly evade the attacks of her opponent before stabbing the sharp pointed end of her wooden spear into the joint of his armor between the neck and shoulder. She proceeded to strip the mandalorian of supplies and gear, which made the rest of her stay on Dxun much easier.
Number Nineteen
Shortly after the Dxun survival test, Sierra was given her first mission. The target: a Hutt crimelord on Nal Hutta. The Hutt had secluded himself in his fortress, making a long-distance kill very difficult if not impossible. Having been dropped on the planet with nothing but her personal equipment, Sierra fixed up a broken speeder from a nearby junkyard, using the vehicle as a battering ram to break down the front gate of the Hutt's fortress. The guards were too surprised to mount an effective defense, and Sierra fought her way in, leaving a string of corpses behind her, each killed by a single cut to the neck or vitals. Her spear of course could not pierce the thick hide of the Hutt, but a frag grenade down his gullet proved a messy but effective method of finishing the job.
Those were the general nature of her missions, usually lots of close combat required, often taking place in the very homes of the intended target, where they felt most secure. As a fighter Sierra was quick, deadly, though somewhat showy. But to the handlers at Green Meadows, she always got the job down, which was what mattered.
RP Sample:
Her orders were clear: infiltrate the home of the target. Kill him, his wife, and two teenage sons, as well as anyone else who got in the way. She looked at the man now, wondered briefly what he had done to deserve death, but the question quickly faded from her mind.
"Guard captain, after your men eliminate this trespasser I believe I will be needed to have a talk with you about your lax security."
Several armed men raised their blasters, took aim. But their shots passed through empty air, as Sierra was already a blur of motion. She swung her baton around, which quickly extended into a six and a half foot long spear, knocking the feet from under two of the guards. Another drew a vibroblade and slashed at her, but she nimbly sidestepped the attack, as the blunt end of her spear spun around the hit the side of his head, stunning him, quickly followed by the sharp point stabbing through his vitals. Her movements were fast, smooth, almost dancelike. Her spear darted, spun, and stabbed, the blade moving through air and flesh with equal ease.
Sierra continued to dance, and around her men continued to die. Soon the dozen guards were nothing but a pile of corpses. She held her blade at the man's neck, looked at him curiously as he pleaded for mercy, promised her wealth and riches if his life was spared. None of that meant anything to her. A quick thrust, and it was over. His two sons, leaping to avenge their father, followed soon after.
All that was left was the wife. She found her in a small side room, listened to her cries for a few moments before ending her life as well. Sierra poked at the body a bit with her spear. The woman had been protecting a package with her body during the last few moments of her life, had been especially intent that it would not come to harm. Before leaving, Sierra wanted to see just what was so important.
She rolled the corpse aside, revealing a small cloth-wrapped bundle. Sierra looked at it, poked it with the blunt end of her spear. The bundle let out a small cry. Sierra picked up the bundle, examined it closely with a mixture of curiosity, puzzlement, and fascination. An infant boy, no more than a few weeks old,... Sierra had not been told of this.
The infant cried noisely, and Sierra nearly dropped him in surprise as his small hands, searching for food, instinctively grabbed at her breast. Was she supposed to kill this one? She wasn't sure. For all her practice, all her training, she had never handled this sort of thing before. It was an odd feeling.
A small family living in the lower parts of the city found a small infant wrapped in swaddling left on their doorstep. On an unregistered landing pad a block away a young girl with short reddish-brown hair stepped into her ship to leave the planet.
Password: Vornskr
10/24/11: did a personality revamp