Post by Dire Wolf on Sept 30, 2009 13:13:55 GMT -5
Welp, I figure communication via this medium would be far easier than relaying the information via IM. That, and we have a definite source of the information and we don't have to go digging through our IM logs.
Sera Vossk - Me
Dalibor "Dal" Antero - Meira
Balax Brason - Dutch
ASOTU-001 or Dis - Zark (still a WIP)
Alrighty, those are the hunters, now for the prey.
We are, as the title suggests, Jedi Hunters. We use technology, cunning, and surprise to overwhelm everyone's favorite zealots of old hokey religions with bullets and bombs. Its likely that we will be working closely with Dark Jedi in the future (should the all knowing, all seeing, all doing Maha-Jennos allow it), and perhaps even slay some high ranking Jedi. While we may be playing people in a group labeled "the Jedi Hunters," that is not all that these super-highly trained special forces operators can do.
They are essentially the Delta Force of the Sith Military; they are highly trained, the best of the best of the best if you will, and able to overcome any challenge put before them. Be it kidnapping, assassinations, rapid bridge or building deconstruction (blowing things up), or hostage rescue. They can do it all.
Infiltration Armor - Armor
Type-02 - Rifle
This stuffs isn't required, I'm not that anal about it. Its just there if you guys decide to use it.
Okay, now onto the plot idea.
So... the idea I had is to basically ambush a Jedi who has been aiding an investigation into one of the Sith Empire's subsidiary organizations. In other words, a criminal organization that the Sith have been funding to both gain money and cause trouble for the Republic.
Most of the mission would be securing the ambush site, which would be a "meeting" of the subsidiary organization's leaders. The location of which would be leaked out through various suspected contacts, the time changed for each contact (to catch the leak). Securing the ambush site would mostly involve silencing any potential guards, setting up shop (bombs, sniper positions -in Sera's case-, and set up for the copious use of sonic mines and grenades.)
This should end up being a short-moderately long thread, and the Jedi would likely try to make an extension (get away from the ambush zone and fight on his own terms) to the fight.
Anyways... this is just a thought... anyone have a different / better idea?
Characters Involved
(Links)
(Links)
Sera Vossk - Me
Dalibor "Dal" Antero - Meira
Balax Brason - Dutch
ASOTU-001 or Dis - Zark (still a WIP)
Alrighty, those are the hunters, now for the prey.
We are, as the title suggests, Jedi Hunters. We use technology, cunning, and surprise to overwhelm everyone's favorite zealots of old hokey religions with bullets and bombs. Its likely that we will be working closely with Dark Jedi in the future (should the all knowing, all seeing, all doing Maha-Jennos allow it), and perhaps even slay some high ranking Jedi. While we may be playing people in a group labeled "the Jedi Hunters," that is not all that these super-highly trained special forces operators can do.
They are essentially the Delta Force of the Sith Military; they are highly trained, the best of the best of the best if you will, and able to overcome any challenge put before them. Be it kidnapping, assassinations, rapid bridge or building deconstruction (blowing things up), or hostage rescue. They can do it all.
The Tech
(Links)
(Links)
Infiltration Armor - Armor
Type-02 - Rifle
This stuffs isn't required, I'm not that anal about it. Its just there if you guys decide to use it.
Okay, now onto the plot idea.
So... the idea I had is to basically ambush a Jedi who has been aiding an investigation into one of the Sith Empire's subsidiary organizations. In other words, a criminal organization that the Sith have been funding to both gain money and cause trouble for the Republic.
Most of the mission would be securing the ambush site, which would be a "meeting" of the subsidiary organization's leaders. The location of which would be leaked out through various suspected contacts, the time changed for each contact (to catch the leak). Securing the ambush site would mostly involve silencing any potential guards, setting up shop (bombs, sniper positions -in Sera's case-, and set up for the copious use of sonic mines and grenades.)
This should end up being a short-moderately long thread, and the Jedi would likely try to make an extension (get away from the ambush zone and fight on his own terms) to the fight.
Anyways... this is just a thought... anyone have a different / better idea?