Post by projectsunfire on Sept 9, 2008 3:51:42 GMT -5
((For now all I'll be able to do is provide a rough description and some pictures to help you envison the armor.))
The Mandalorian Spec Ops Armor all looks alike. It's the top of the line protection that Mandalore can offer. The Legs and Arms of the suit follow the style of the Mandalorian Wars Assault Armor, while the chest and back adhere to a newer design of interlocking plates made of solid Beskar.
The undersuit is made of a fiber mesh that uses Micronized Beskar. Though the undersuit will not stop a direct strike from a Lightsaber, while the plated armor should, it is meant to maximize mobility. The fibermesh suit can be sealed, to the zero atmosphere of space.
The forearm armor has a modular design, meant for utilizeing a variety of additional equipment. Miniatureized weaponry can be attached to various parts of either gauntlet, and a Spec Ops Mandalorian has a fair set of choices to pick from.
Flame Thrower, Dart Launcher, Monofiliment Cord, wrist blaster, wrist rocket with 1-2 rounds, wrist blades, and sliceing equipment to name a few. The Modular parts are not resistant to lightsabers. If a Mandalorian Spec Ops Agent were to attempt to block a lightsaber with his/her forearm, their equipment on said arm would be damaged. Just about any item could be reduced in size and equipped via mandalorian gauntlet. Larger weapons of course would be reduced in effectiveness as most large weaponry need space to cool, and power to fire.
Areas protected by beskar Plateing: torso, shins, dhoulders, forearms, and of course head.
The back plate of the torso unit contains a stealth field generator that has an operating cycle of up to 4 hours. The SFG does not fool specific kinds of sensors, and it most definately does not fool Jedi.
The helmet unit is likely the most sophisticated part of the Mandalorian Spec Ops Armor. Within its iron plateing there are a number of innovations meant to aid the Special Operatives in completeing their mission. The primary innovation being the Closed Circut Comms Unit. The CCCU is a special communications device that allows private conversations between members of a Spec Ops Squad. Identify a CCCU communicate by the *ft* sound before and after a communication has been sent. These closed circut communications cannot be monitored, or intercepted without the knowledge of the users of the CCCU, unless of course one had a secured a helmet.
The Visor of the MSO helmet contains a special lens that can switch between low light and normal vision modes. In the event that there is absolute darkness, the helmet has a built in low emissions light source that can be turned on. This light cannot be seen with the naked eye.
The helmet also features a comfortable interior design meant to fit snuggly to the wearers head, provideing support in the event of head trauma.
The Appearance: The appearance of the Spec Ops Armor when the SFG is innactive is that of a patchy and pixilated texture meant to fool the eye and break up contours.
Any clan symbols and other signifying marks are applied useing same color paint kits to avoid easy detection in the event that the SFG fails, or is damaged.
Each suit has a number in Mandalorian over the right breast. Mandalore's being []| (01)
In the event of downtime. Each MSO Agent is provided several sets of fatigues that follow the same pattern of their issued Armor. Complete with black barret.
The Mandalorian Spec Ops Armor all looks alike. It's the top of the line protection that Mandalore can offer. The Legs and Arms of the suit follow the style of the Mandalorian Wars Assault Armor, while the chest and back adhere to a newer design of interlocking plates made of solid Beskar.
The undersuit is made of a fiber mesh that uses Micronized Beskar. Though the undersuit will not stop a direct strike from a Lightsaber, while the plated armor should, it is meant to maximize mobility. The fibermesh suit can be sealed, to the zero atmosphere of space.
The forearm armor has a modular design, meant for utilizeing a variety of additional equipment. Miniatureized weaponry can be attached to various parts of either gauntlet, and a Spec Ops Mandalorian has a fair set of choices to pick from.
Flame Thrower, Dart Launcher, Monofiliment Cord, wrist blaster, wrist rocket with 1-2 rounds, wrist blades, and sliceing equipment to name a few. The Modular parts are not resistant to lightsabers. If a Mandalorian Spec Ops Agent were to attempt to block a lightsaber with his/her forearm, their equipment on said arm would be damaged. Just about any item could be reduced in size and equipped via mandalorian gauntlet. Larger weapons of course would be reduced in effectiveness as most large weaponry need space to cool, and power to fire.
Areas protected by beskar Plateing: torso, shins, dhoulders, forearms, and of course head.
The back plate of the torso unit contains a stealth field generator that has an operating cycle of up to 4 hours. The SFG does not fool specific kinds of sensors, and it most definately does not fool Jedi.
The helmet unit is likely the most sophisticated part of the Mandalorian Spec Ops Armor. Within its iron plateing there are a number of innovations meant to aid the Special Operatives in completeing their mission. The primary innovation being the Closed Circut Comms Unit. The CCCU is a special communications device that allows private conversations between members of a Spec Ops Squad. Identify a CCCU communicate by the *ft* sound before and after a communication has been sent. These closed circut communications cannot be monitored, or intercepted without the knowledge of the users of the CCCU, unless of course one had a secured a helmet.
The Visor of the MSO helmet contains a special lens that can switch between low light and normal vision modes. In the event that there is absolute darkness, the helmet has a built in low emissions light source that can be turned on. This light cannot be seen with the naked eye.
The helmet also features a comfortable interior design meant to fit snuggly to the wearers head, provideing support in the event of head trauma.
The Appearance: The appearance of the Spec Ops Armor when the SFG is innactive is that of a patchy and pixilated texture meant to fool the eye and break up contours.
Any clan symbols and other signifying marks are applied useing same color paint kits to avoid easy detection in the event that the SFG fails, or is damaged.
Each suit has a number in Mandalorian over the right breast. Mandalore's being []| (01)
In the event of downtime. Each MSO Agent is provided several sets of fatigues that follow the same pattern of their issued Armor. Complete with black barret.