Post by Ysmir on May 14, 2019 0:17:59 GMT -5
"I know things -- lots of things. No one knows as many things as me. Believe me, I'd know." - Davel Full Name • Davel Threez (Da-vuhl Threes) Nickname • Dav, DT, 3-Z, Red-Eye, various monikers and false identities complete with their own backstories and documentation Race • Duros Birthplace • Duro Orbital Station 3 Age • 50 (born 3642 BBY) Gender • Male Sexuality • Pansexual Faction • Himself, the crew of the La Decadencia Concept • A former criminal fixer and extremely intelligent jack-of-all-trades (Rank 3) who, after years spent on the outskirts of known space, joined the crew of La Decadencia as the chief engineer. His mastery of several fields of study established him as an indispensable member of the crew, and he often extends his expertise to other areas of the ship as needed. Languages • Basic, Durese, Huttese, Rodese, Ryl, Mando'a, Quarren, Shyriiwook, Pak Pak, Sullustese, Togruti Assets •
Appearance Face Claim • Voiced By: Bradley Cooper Height & Weight • 6'1", 163 lbs. Overall Looks • Standing just over six feet, Davel is an atypical Duros specimen with turquoise skin. More aesthetically gifted than some members of his species, Davel is noteworthy for his smooth and generally wrinkle-free skin, smaller than average eyes often set in an inquistive scowl, and jovial, flippant mannerisms that set him apart from the general populace. He is fond of leaning and lounging, never keen on standing for any length of time if it can be helped. His animated expressions and gestures serve to liven up the mood of what he considers to be an otherwise "drum and droll" atmosphere wherever he may go. Physically, he is quite clearly a being past his prime, but is in no way out of shape. His frame is lithe and slender. While nimbly built, he prefers to fight from a distance; he will avoid close-combat if at all possible. His clothing is generally stylish and practical, often including a mixture of black and red leathers with various additional belts and loops for his gear. He wears a variety of jewelry, mainly in the form of rings adorning his fingers. Most serve as simple trophies of his accomplishments with no practical use, forged of metals taken off of his marks: one is composed of Mandalorian Iron (Beskar), one is composed of Electrum (a rare lightsaber metal), and one is composed of pure cortosis, to name a few. Personality Profile Good-natured, though staunchly remorseless and usually only ever out to serve his own self-interests, Davel is an enigmatic and extremely closeted individual. Perhaps the first thing that most people note when meeting him is his tendency to obfuscate his otherwise wary personality by presenting himself as friendly, amicable, outgoing, and brave. He speaks highly of himself and his escapades, though is not at all above doing the same for others -- both to earn their friendship and their favour, whatever the case may be. As with most Duros, Davel is exceptionally skilled at weaving grand stories and tall-tales, many of which are often based in fact but highly embellished in order to make for more compelling drama. He takes great pride in the vast network of friends and allies that he maintains through his heavy presence on the HoloNet, where he coordinates and executes most of his business arrangements. Although friendly and talkative to almost anybody he meets, Davel does not fully trust a single individual in the Galaxy -- with the exception of his dear old mother, of course. He is also rather humorous (or tries to be), never failing to crack or joke or make light of even the most deadly situations. While approachable and well-meaning for the most part, Davel has the negative quality of extreme weakness under pressure. In any and all situations that come down to his life or the lives of others, Davel will almost certainly choose to save his own skin. Self-preservation is Davel's number one priority, even in a chain of command. This is a trait that he has gone to great lengths to hide from those he knows. He will often edit or erase video footage, lie to great effect, or even injure himself in order to keep up the facade of his own heroism and self-sacrifice. This attitude similarly extends to whatever games he may play; Davel is extremely competitive and refuses to take loss sitting down, and will use whatever cheap tactic in the book to see that he comes out on top. His deft hands and even quicker mind ensure that he never loses at his competition of choice -- even if the victory is tainted. This is not to say he is completely without honor; rarely, certain beings have gone above and beyond to such a degree that they earn not only his gratitude, but his favour. In such cases, Davel will honor whatever debt he may or may not actually owe the individual in question, even if it means risking his own life. These situations are few and far between. What helps Davel navigate the eccentricities of the Galaxy's most seedy and dangerous underbellies, as well as maintain his flimsy public image, is his prodigiously gifted mind. Davel is not only a supremely intelligent member of his species, but perhaps one of the smartest individuals in the Galaxy over. Davel is a polymath of the first order, holding considerable expertise and knowledge in just about every academic pursuit known. He knows the ins-and-outs of the Galaxy's most complex security systems, can disassemble and reassemble cutting-edge and advanced machinery in a matter of minutes, is well-versed in the anatomy of virtually every sentient race in known space (even some long dead or nearly extinct), and can create intricate and volatile chemical concoctions at the drop of a hat, even without a laboratory station or with minimal supplies. Perhaps most impressively, he is one of the few organic beings capable of true multi-tasking, his mental processing operating on a higher level than what is considered normal. His keen mind is a mixture of a natural talent and a lifetime of extensive study into every field imaginable. His personal quarters aboard La Decadencia and at his former home are littered with databooks and academic papers penned on all manner of subjects. His favourite pastimes often involve researching biochemistry, advanced mechanics, security developments, and the political landscape of the Galaxy. If nothing else, Davel is an impossibly difficult individual to surprise to any degree. The errors he makes are few and far between, and his confidence in his intellect is unshakeable -- for good reason. Befitting his powerful intellect and aversion to physical confrontation, Davel has developed similarly strong social instincts. He is capable of keeping up with some of the Galaxy's fastest talkers, and his vast understanding of the inner workings of organizations such as the Exchange, Empire, Republic, and other large factions allow him to navigate interactions into his favour simply through subtle manipulation and know-how. He has successfully and frequently impersonated officers, bounty hunters, and even Hutt representatives in order to further his goals or throw would-be pursuers off of his trail. He has faked his own death in no less than ten star systems, often assuming a different identity if necessity dictates he travel back to them. In combat and in conversation, he often thinks three steps ahead, assuring that nobody can easily get the better of him. In summary, Davel is pragmatic, cautious, flippant, and incredibly self-centered, though his trust and gratitude can be earned over the course of time if one is patient enough -- and his expertise in almost all things makes him a powerful ally. Background Father • Jarvik Threez, 69, Starship Engineer (Deceased) Mother • Elswur Threez, 84, Stockholding Politician Siblings • Thresh Threez, 52, Brother Other Important Connections • Doctor Tuhg Gro, 70, Teacher Russo Marks, 40, Mob Boss Kailani Quix, 33, "Frienemy" Enzo Kavela, 38, Captain (crewmate) Carys Corbei, 77, Quartermaster (crewmate) Revus Lok, 33, Master Gunner (crewmate) Overall History • Chapter 1: Early Life Born to Jarvik and Elswur Threez of Orbital Station 3 above the Duros homeworld of Duro, Davel was often attended to by his father in his sizeable garage whilst he worked on the many ships in the Duro system as one of its chief engineers. His mother, meanwhile -- a majority shareholder in one of Station 3's most profitable starship construction corporations -- spent the majority of her time in the midst of heated legislation with other shareholders, deciding the political questions of the entire race. As a child, Davel often ignored his fellow peers in favour of spending time with his father, learning the ins and outs of engineering and mechanical work. He often fell behind in or outright skipped schoolwork to pursue his other interests; this led to the belief among his parents and peers that Davel was not intellectually sound or otherwise learning impaired when, in fact, he simply already knew the material and found himself bored going over it again. This was in stark contrast to his older brother, Thresh, who often earned top marks in school was praised by his teachers and parents. However, Davel bore him no ill will. The two were inseparable growing up. It was due to Davel's tutoring and instruction that Thresh did so well in class, despite being two years his junior. When Thresh graduated high school, he left the Station to become a Republic politician. This left Davel mainly to his own devices; the young Duros had completely dropped out of school at his father's suggestion, who had recognized the young man as a prodigy in his own right, though his skeptical mother was less than thrilled. As such, he often divided time between studying and helping his father in the garage. By his mid-teens, Davel had already developed his engineering, medicinal, and scientific skills to the degree of an expert in each respective field. Such was his prowess that his father often found it difficult to practice his own trade, as Davel would quickly -- and unyieldingly -- take the reigns on any outstanding projects. Such intiative was welcome, but eventually, his father sought to return to form and for Davel to develop his own path in life. Davel would also spend time with Doctor Tuhg Gro of Station 5, taking on the role of an apprentice to further develop his already considerable knowledge of anatomy and physiology. This friendship is one Davel maintains to this very day. Jarvik soon forbade his son from helping around the garage anymore on the dawn of his eighteenth birthday, suggesting the Duros go out to see the galaxy and adventure like most young members of their species did; lent a starship that he would covet and upgrade extensively throughout the years, Davel, without much direction, took to the nearest world he felt he could make use of his varied talents; Corellia. Chapter 2: Making A Name Corellian living brought with it a fair share of luxuries and challenges. Firstly, Davel felt entirely free for the first time in his life to do whatever he pleased. His penchant for slicing and fast-talking his way out of trouble ensured that he could sweep out Coronet City's many casinos with little to no difficulty, amassing a personal fortune that he kept a strict secret in a matter of weeks after first landing in the city's prominent spaceport. When he wasn't actively scheming to rob the various casinos and other illicit business blind, he was often cohorting with some members of the city's seedy underbelly carrying out all manner of transactions; from illegal, back alley cybernetic operations to less-than-legitimate concoctions made from black market flora, no job was too risky and no money too dirty for Davel's hands. Upon reflection of what his mother and father may think of the life he had carved for himself in mere months, Davel elected to leave the past in the past; he had become bored living a mediocre and unassuming life, and found far more excitement and challenge out in the Galaxy. Davel took it upon himself in his first few years on the planet to find a teacher and hone his skills with a blaster. While confident he could dutifully avoid any unnecessary conflict, it never hurt to have a backup, and he didn't fancy being caught without a plan B if things ever did go sour. However, challenges were just as rampant. Davel often found it difficult to connect on anything other than a superficial level with those he interacted with on a daily basis. All of his proceedings felt more like actual work than a hobby, and his lack of true friendship with anyone else in the city left him feeling a tad more vulnerable and lonely than he truly cared to admit. This isolation and lack of a confidant in which to pour his troubles led to the Duros developing an unhealthy habit of slicing into encryped HoloNet feeds to alleviate his boredom and satiate his appetite for more intimate knowledge of others and what made them "tick". This often led to Davel learning far more precious secrets than he probably should know of. On top of this, his many escapades with the criminal underworld often led to the Duros needing to pull many tricks out of his sleeve to avoid a big red target being painted on the back of his sizeable cranium. It was through a combination of sheer luck and ingenuity that Davel managed to keep his name off of the Most Wanted lists of every major criminal organization in the sector; from the Exchange to the lowest rung of career criminals, Davel had backstabbed, worked for, worked against, and misled just about everyone. And yet, he remained a friend to all through a few clever words and false identities. It became so bad that he eventually needed to create a multitude of false identites; the relative lack of distinguishing features among the Duros people made imitating different individuals easier for Davel to achieve, coupled with his skilled linguistic capabilities and sharp wit. After over two decades of this lifestyle, Davel had become something of a brand name among Coronet's most depraved and despicable residents. Nobody could crack a code like Davel; nobody could break into a safe like Davel; nobody could imitate a Republic Officer, steal precious political files, and sell them to the highest bidder like Davel. Such was his prowess and his reputation that many bigwig crime bosses often went out of their way to seek the Duros out, who went by an all-encompassing moniker, "Red-Eye", to protect his true identity. It soon became common knowledge that if you needed a file sliced, an ID Signature acquired, or an illegal body modification performed, "Red-Eye" was the one you sought out. A variety of after-party and nameless bank accounts all tied to his one legitimate account under the name "Bringe Bodge" (Durese for "Honest trader") ensured that his cash-flow was all but uninterruptible. He procured himself a fine penthouse apartment in the most luxurious residential tower in Coronet City, as well as round-the-clock bodyguards who stayed in the shadows to protect him. Although he went to great lengths to defend himself in case his ruse was ever found out, Davel -- miracuously -- managed to completely avoid blowing his cover to any of the organizations he worked and simultaneously worked against. Almost single-handedly, his actions caused other factions to wage an unending war on one another that he consistently profited off of. Of course, until a single slip-up changed his life forever. Chapter 3: Escaping A Name & Forging Anew It was a routine contract, one Davel paid no true thought to; he simply needed to hack into the account of a local mobster named Russo Marks, a Corellian spice smuggler who had his greedy hooks in almost every spaceport in the city under the nose of the authorities. Marks' ongoing feud with rival smuggler Brez Aldo was something of a game to Davel, a fire he had fuelled on more than one occasion to ensure both parties made extensive use of "Red-Eye"'s services -- and paid handsomely, of course. However, a mole was left within the paranoid Marks' account that Davel was unaware of; a single mistake of not masking his terminal's ID signature led to the breach attempt being traced back to his starship, and a rival hacker was granted backdoor access to all of Davel's secure files. Soon after, his numerous double-plays, game fixing, and extreme acts of betrayal against all parties in Coronet City were laid bare for all to see. It was only a day later that numerous contracts were put out for the Duros slicer "Davel Threez", with some promising rewards of over one-hundred thousand credits for those that captured him alive. With his ship under constant surveillance and thus escape impossible, Davel turned to the only reasonable solution; fake his death. This method of leaving his "past" behind would become something of a running gag for the slippery Duros. Whilst sheltering in a dilapidate warehouse, Davel took all of three days to construct a full, reasonable replica of the Corellian Gambit, his personal starship. He then remotely piloted it into Coronet's skyline and detonated the ship for all to see. Leaving his signature outfit, ID, and traces of his DNA in the wreckage was perhaps unnecessary, but Davel preferred nothing to be left to chance. His ploy worked wonders, especially considering his utter lack of personal relationships of any kind -- the number of individuals on Corellia who know Davel Threez truly lives can be counted on a single hand. Of course, Davel is no fool; he has plenty of dirt on them to keep their knowledge locked up tighter than a Rancor's locked jaws. After departing Corellia more-or-less for good (beyond the occasional visit to Bennigan's to say hi to Kailani Quix), Davel made a living in the Outer Rim, far from the core worlds, doing what he did best. It wouldn't be outlandish to say that his life went on essentially unchanged; he would spend a year or so on one world playing the local criminal underground like a fiddle unto one smart cookie caught on to his ruse, fake his death, and hop to the next star system to continue the game of cat-and-mouse indefinitely. Each time he did so, he would forge a completely new identity for himself, complete with biometric signature and historical documentation on the HoloNet of his birth on one of the City Stations over Duro, assuring that nobody could ever disprove his false life's existence. It would be just under a year ago that Davel was approached by a rather charismatic young man by the name of Enzo Kavela who, privvy to the knowledge of Davel's (then going by Hep Luk, Durese for cunning pilot) keen engineering skills, recruited the Duros as the Chief Engineer of his pride and joy, La Decadencia. Davel has spent the last year as one of the key crew members of La Decadencia, lending his scholarly prowess and political know-how to the crew as less of a physical presence and more of the Big Brain (literally) behind the vast majority of their operations. Although strictly speaking the maintenance of the engine block and general functionality of the ship are his areas of trade, Davel nonetheless uses his vast network of contacts and information brokers to line up jobs for the crew. He also pokes his nose into the business of the doctor from time to time, much to his chagrin. |