Post by Lemur, The Kool-Aid Guy on Nov 21, 2012 19:39:20 GMT -5
Here is the treasure for future Internet Archaeologists, the legendary lost hoard of Lemur's characters. Enjoy seeing what once was.
The current roster is:
1. Varulla'aba Inactive
2. Teer Ka
3. Ervisa Therani
4. Naraka
5. Tashra Gly
6. Sinya'anu
7. Aerith Vand
8. Nom Jervada
9.
10.
11.
12.
The Table of Contents for this compilation is
I. Introduction
Important Statistics
II. Characters
Force Users
Non-Force Users
III. Request Center
IV. FAQs
V. Dedicated NPCs
Post 2
I. Pictures compilation.
Introduction.
You will find more than just a list of my characters here, you will find my insights into them, ranging from music to author commentary. If you are here, you have clicked on my signature most likely, and you want to learn about my characters. The colored name of each character is a link to their application, where you can see full information about the character.
A very special thank you goes out to all the artists who have ever drawn my characters: lonelion4ever, berserker, hedoy, Reisier.
Character Statistics:
Characters
Varulla'aba. Twi'lek, Grey Jedi Swoop Racer (F)Inactive
Description: Var is pale, with skin the color of alabaster and a slender build. She moves with grace, even when wearing her attire of choice, a black suit of Echani light armor. She has a temper, a tendency to be very caustic, and is often introverted. She's been badly hurt before, and will never grow entirely past that. Her past as a victim of sexual and physical abuse still haunts her, but her life has taken on a new light and hope with her abandonment of the Sith.
Very often she can be found with her pet, a large raven named Eleanor.
Alignment: Neutral Evil (-1)
Notable PC Relationships:
Doneeda Sok'nada- Best friend and adopted sister.
Koeing Turion - Love Interest?
Quote: "I'm not a good person Donnie..."
"So what do you want from me? Do you want to hear the sad story of a sad little girl? Is that it?"
You... you don't know what its like for me. I'm, I'm not you. I can't just give myself away.
"I deserve to be hurt."
"Your... kindness... is appreciated. Not very many people have been kind to me in my life. I don't know why you'd help a random stranger like this. I don't know if I'd do the same thing if the roles were reversed..."
What kind of Beverage this Character would be: Alameed Arabic coffee
Human Ethnicity: White
Sexual Orientation: Heterosexual
Morrowind Class (Taken from evaluation): Witchunter
Witchhunters are dedicated to rooting out and destroying the perverted practices of dark cults and profane sorcery. They train for martial, magical, and stealthy war against vampires, witches, warlocks, and necromancers.
Personality Type: INTJ, The Scientist
Introvert(67%) iNtuitive(12%) iNtuitive Thinking(25%) Judging(67%)
You have distinctive preference of Introversion over Extraversion (67%)
You have slight preference of Intuition over Sensing (12%)
You have moderate preference of Thinking over Feeling (25%)
You have distinctive preference of Judging over Perceiving (67%)
Independent, original, analytical, and determined. Have an exceptional ability to turn theories into solid plans of action. Highly value knowledge, competence, and structure. Driven to derive meaning from their visions. Long-range thinkers. Have very high standards for their performance, and the performance of others. Natural leaders, but will follow if they trust existing leaders.
Type Six, the Loyalist
The committed, security-oriented type. Sixes are reliable, hard-working, responsible, and trustworthy. Excellent "troubleshooters," they foresee problems and foster cooperation, but can also become defensive, evasive, and anxious—running on stress while complaining about it. They can be cautious and indecisive, but also reactive, defiant and rebellious. They typically have problems with self-doubt and suspicion. At their Best: internally stable and self-reliant, courageously championing themselves and others.
Basic Fear: Of being without support and guidance
Basic Desire: To have security and support
Song: Fortunate Son- Creedence Clearwater Revival
Instrumental Theme: Main Theme: Star Trek First Contact
Author's Notes: Var is a lot like myself in some ways. She's hurt, she's not a social butterfly all the time. She battles her emotions, she feels inadequate a lot. Also like me, she has trouble finding and holding down jobs. It's not easy for her to be a good person all the time, but friends keep her sane.
Would I Date This Character: No. For me Var is more like a sister. I don't think of her as dating material really, and I don't think I'm really her type anyway.
Teer Ka Togruta, Jedi High Councilor (F)
Description: Teer is a Togruta Weapons Master of average height with an average build. Her most notable features are a large scar on her left cheek and three smaller scars on her throat. Her lips are full, and on other women might have been inviting, but her hard gaze and steely eyes don't exactly appear welcoming. She is, as a rule, very stern and commanding. Her voice is husky and richly accented. (In Earth terms, imagine Marlene Dietrich with a Brazilian accent.)
Teer is a member of the Jedi High Council, known for her expertise and intense devotion. She has cultivated a sense of wisdom, and can demonstrate surprising patience given her reputation.
Very often she can be seen with her pet, a Corellian Banshee Bird named Ashla that she has deeply bonded with.
Alignment: Lawful Neutral (+2)
Notable PC Relationships:
Sirius Kelrune- Her former Padawan.
Quotes: "Someone has to fight them. Who will do it? The healers? No, they're needed here at the Temple to mend injuries rather than cause them. The teachers? No, someone has to instruct the next generation of Jedi. The diplomats? Of course not. It's the warriors who have to do battle for the Order."
"My entire life has been prompt action, and I'm still alive due to being cautious. Both are essential for my work."
Absolute identity with one's cause is the first and great condition of successful leadership. -Woodrow Wilson
What kind of Beverage this Character would be: Espresso
Human Ethnicity: Indian
Sexual Orientation: Heterosexual
Morrowind Class: Pilgrim
Pilgrims are travellers, seekers of truth and enlightenment. They fortify themselves for road and wilderness with arms, armor, and magic, and through wide experience of the world, they become shrewd in commerce and persuasion.
Personality Type: ESTJ, the Guardian
Extravert(1%) Sensing(1%) Thinking(25%) Judging(100%)
You have marginal or no preference of Extraversion over Introversion (1%)
You have marginal or no preference of Sensing over Intuition (1%)
You have moderate preference of Thinking over Feeling (25%)
You have strong preference of Judging over Perceiving (100%)
Practical, traditional, and organized. Likely to be athletic. Not interested in theory or abstraction unless they see the practical application. Have clear visions of the way things should be. Loyal and hard-working. Like to be in charge. Exceptionally capable in organizing and running activities. "Good citizens" who value security and peaceful living.
Type One, The Reformer (Tie)
Ones are conscientious and ethical, with a strong sense of right and wrong. They are teachers, crusaders, and advocates for change: always striving to improve things, but afraid of making a mistake. Well-organized, orderly, and fastidious, they try to maintain high standards, but can slip into being critical and perfectionistic. They typically have problems with resentment and impatience. At their Best: wise, discerning, realistic, and noble. Can be morally heroic.
Basic Fear: Of being corrupt/evil, defective
Basic Desire: To be good, to have integrity, to be balanced
Type Eight, The Challenger (Tie)
Eights are self-confident, strong, and assertive. Protective, resourceful, straight-talking, and decisive, but can also be ego-centric and domineering. Eights feel they must control their environment, especially people, sometimes becoming confrontational and intimidating. Eights typically have problems with their tempers and with allowing themselves to be vulnerable. At their Best: self- mastering, they use their strength to improve others' lives, becoming heroic, magnanimous, and inspiring.
Basic Fear: Of being harmed or controlled by others
Basic Desire: To protect themselves (to be in control of their own life
and destiny)
Song: What's Left of the Flag - Flogging Molly
Hymn to Red October (The Hunt for Red October)
From the Back of a Broken Dream - Flogging Molly
Instrumental Theme: Star Trek VI Full Soundtrack
Second Piece: Family Business- Mercenaries
Author's Notes: Teer. There's so much to say. Her evolution as a character has really gone along. She's sort of a flawed hero grown out of an antihero. Teer is quite noble in a way, very much like her pet Ashla. She can be standoffish and a bit hard to get close to, but if you do make it into her good graces she'll be a lifelong ally with all the loyalty only a Togruta can give.
Would I Date This Character: If we were in the same age range, yes. Assuming she'd have me, which isn't very likely. I don't think we're compatible, which isn't surprising as Teer isn't compatible with many people.
Ervisa Therani. Mirialan, Grey Jedi Pilot (F)
Description: Ervisa is an emerald-skinned woman with an athletic build and long black hair kept in a braid most often. Her face is angular, but not unattractive.
She can usually be found in a flightsuit and on or near her bird, an RR-7700 Helicopter. It is her pride and joy.
She is a member of the faction Spearpoint, a private military.
Ervisa is a recovering drug addict and alcoholic, and is doing her utmost to gain control over her past.
Alignment: Chaotic Neutral (+1)
Notable PC Relationships:
Horst Stellar- love interest?
Quote:
"Fugitive. Oh yes indeed. Wanted, for crimes against fashion. You should have seen the offense, I wore a paisley jacket and a plaid tank top. My pants were also made of this fuzzy neon orange substance I wasn't sure what was. Flammable as all hell though..."
"I haven't been happy in seven years... Why should I be? I'm nothing now. Used to be a Guardian of Peace and Justice in the Galaxy, a real hero. Now I'm a drunken hussy on a backwater world. How the mighty have fallen..."
What kind of Beverage this Character would be: Gin and tonic
Human Ethnicity: Polynesian
Sexual Orientation: Heterosexual
Morrowind Class: Mage
Most mages claim to study magic for its intellectual rewards, but they also often profit from its practical applications. Varying widely in temperament and motivation, mages share but one thing in common - an avid love of spellcasting.
Personality Type: ESFP, the Performer
Extravert(78%) Sensing(38%) Feeling(50%) Perceiving(89)%
You have strong preference of Extraversion over Introversion (78%)
You have moderate preference of Sensing over Intuition (38%)
You have moderate preference of Feeling over Thinking (50%)
You have strong preference of Perceiving over Judging (89%)
People-oriented and fun-loving, they make things more fun for others by their enjoyment. Living for the moment, they love new experiences. They dislike theory and impersonal analysis. Interested in serving others. Likely to be the center of attention in social situations. Well-developed common sense and practical ability.
Type Seven, the Enthusiast
Sevens are extroverted, optimistic, versatile, and spontaneous. Playful, high-spirited, and practical, they can also misapply their many talents, becoming over- extended, scattered, and undisciplined. They constantly seek new and exciting experiences, but can become distracted and exhausted by staying on the go. They typically have problems with impatience and impulsiveness. At their Best: they focus their talents on worthwhile goals, becoming appreciative, joyous, and satisfied.
Basic Fear: Of being deprived and in pain
Basic Desire: To be satisfied and content—to have their needs fulfilled
Song: Salty Dog - Flogging Molly
Livin' La Vida Loca - Ricky Martin
Gimme Shelter - The Rolling Stones
Instrumental Theme: Bizet- Carmen, Habanera
Author's Notes: Ervi, Ervi. I love this girl, but sometimes she makes me sad. Ervisa just can't control herself, like me around a platter of mozzarella sticks. But worse. I'm not even sure a decade with a great shrink could fix her up. They do say crazy girls are amazing though, and that's probably true of Ervisa. But really the poor girl needs some love and a ton of therapy.
Would I Date This Character: No. I love Ervisa, but in a sisterly way. Besides, I could never keep up with her.
Naraka Togruta, Sith Master (F)
Description: Naraka, born Kalima Dey, is an extremely buxom woman, with a very desirable figure and an exotic face. Her appeal is not mainstream, but she is a true seductress and can sell herself well. She wears garments of black leather, and can always be found in bare feet. In character she is highly erratic and unpredictable, equally likely to kiss or to kill depending on her whim. However, if kept pleased she can be an excellent master, providing value insight and instruction.
Alignment: Chaotic Evil (-5)
Notable PC Relationships:
Quote:
Boredom is the root of all evil - the despairing refusal to be oneself. -Soren Kierkegaard
I do not concern myself with gods and spirits either good or evil nor do I serve any. - Lao Tzu
"I don't hold anything in. I keep my secrets until someone has proved they can keep them secrets, but I don't bottle up my emotions. I live in the moment, always."
"Grime and filth? Then I'm a dirty girl am I? Does a dirty girl need to be... Disciplined?"
What kind of Beverage this Character would be: Tequila
Human Ethnicity: Arab/Latina
Sexual Orientation: Heterosexual
Morrowind Class (Taken from evaluation): Bard
Bards are loremasters and storytellers. They crave adventure for the wisdom and insight to be gained, and must depend on sword, shield, spell and enchantment to preserve them from the perils of their educational experiences.
Personality Type: ESTP, the Doer
Extravert(11%) Sensing(25%) Thinking(1%) Perceiving(89)%
You have slight preference of Extraversion over Introversion (11%)
You have moderate preference of Sensing over Intuition (25%)
You have marginal or no preference of Thinking over Feeling (1%)
You have strong preference of Perceiving over Judging (89%)
Friendly, adaptable, action-oriented. "Doers" who are focused on immediate results. Living in the here-and-now, they're risk-takers who live fast-paced lifestyles. Impatient with long explanations. Extremely loyal to their peers, but not usually respectful of laws and rules if they get in the way of getting things done. Great people skills.
Type Three, the Achiever
Threes are self-assured, attractive, and charming. Ambitious, competent, and energetic, they can also be status-conscious and highly driven for advancement. They are diplomatic and poised, but can also be overly concerned with their image and what others think of them. They typically have problems with workaholism and competitiveness. At their Best: self-accepting, authentic, everything they seem to be—role models who inspire others.
Basic Fear: Of being worthless
Basic Desire: To feel valuable and worthwhile
Ties with Types Seven and Eight
Song: You Give Love a Bad Name- Bon Jovi
Dirty Deeds Done Dirt Cheap- AC/DC
Enter Sandman- Metallica
Sniper- Mercenaries Soundtrack
Poludnica's Psych Review:
Author's Notes: Naraka actually originates on another site, where I wound up leaving on less than stellar terms. The character was so much fun that I couldn't help but bring her over here. She's always been one of my favorites, and the only evil character I've ever been able to RP.
Would I Date This Character: Oh hell no. This girl has fangs and uses them, I want my body to remain intact.
Tashra "Sparky" Gly Togruta, Mechanic (F)
Description: Sparky is an inquisitive, socially awkward, teenage girl who blurs the line between adult and child. She can be very adult at times, but one moment she may be watching children's shows. She likes droids better than people, and can be extremely gullible. She has all the trust of a child, and the skills of an adult.
She is, in appearance, slender and petite, with whimsical facial markings and orange skin. Her montrals and headtails aren't very long yet, and she, in appearance, also straddles the line between child and adult.
Alignment: Neutral Good (+1)
Notable PC Relationships:
None Yet
Quote:
None yet
What kind of Beverage this Character would be: Ginger ale
Human Ethnicity: Arab
Sexual Orientation: Heterosexual
Morrowind Class: Sorcerer
Though spellcasters by vocation, sorcerers rely most on summonings and enchantments. They are greedy for magic scrolls, rings, armor and weapons, and commanding undead and Daedric servants gratifies their egos.
Personality Type: ENFJ, the Giver
Extravert(33%) iNtuitive(12%) iNtuitive Feeling(75%) Judging(1%)
You have moderate preference of Extraversion over Introversion (33%)
You have slight preference of Intuition over Sensing (12%)
You have distinctive preference of Feeling over Thinking (75%)
You have marginal or no preference of Judging over Perceiving (1%)
Popular and sensitive, with outstanding people skills. Externally focused, with real concern for how others think and feel. Usually dislike being alone. They see everything from the human angle, and dislike impersonal analysis. Very effective at managing people issues, and leading group discussions. Interested in serving others, and probably place the needs of others over their own needs.
Type Two, the Helper
Twos are empathetic, sincere, and warm-hearted. They are friendly, generous, and self-sacrificing, but can also be sentimental, flattering, and people-pleasing. They are well-meaning and driven to be close to others, but can slip into doing things for others in order to be needed. They typically have problems with possessiveness and with acknowledging their own needs. At their Best: unselfish and altruistic, they have unconditional love for others.
Basic Fear: Of being unwanted, unworthy of being loved
Basic Desire: To feel loved
Song: Death Valley Queen-Flogging Molly
Instrumental Theme: Sleigh Ride - The Ventures
Author's Notes: Tashra is fun in that she's comedic like Nom, not one of my serious charries. She's incredibly naive and childish, which is always a good place to get in touch with as I write. It's also a bit of a challenge as both mentally and physically she is my youngest character. But, they say you never fully grow up. And by they I mean me. It's true whenever you see anyone with a soul at Disneyland.
Would I Date This Character: Yes. You'd better believe I would. Here's someone right on my level, fun and easy to relate to. I also have a romantic streak a mile wide, so i think we'd hit it off well.
Sinya'anu Twi'lek, Palace Slave/Singer and Dancer (F)
Description: Sinya is a broken Twi’lek, a formerly bright and sunny girl who was utterly shattered by circumstances beyond her control. Now, it’s almost hard to think of her as a person from how far down she’s sunk. She spends most of her waking hours nearly catatonic or singing to herself, when she’s not dancing or singing in public.
Alignment: 0 (Pure Neutral)
Notable PC Relationships:
Quote: By three methods we may learn wisdom: First, by reflection, which is noblest; Second, by imitation, which is easiest; and third by experience, which is the bitterest. - Confucius
What kind of Beverage this Character would be: Grapefruit juice
Human Ethnicity: White
Sexuality: Lesbian
Morrowind Class: Rogue
Rogues are adventurers and opportunists with a gift for getting in and out of trouble. Relying variously on charm and dash, blades and business sense, they thrive on conflict and misfortune, trusting to their luck and cunning to survive.
Personality Type: ISFP, the Artist
Introvert(56%) Sensing(75%) Feeling(81%) Perceiving(33)%
You have moderate preference of Introversion over Extraversion (56%)
You have distinctive preference of Sensing over Intuition (75%)
You have strong preference of Feeling over Thinking (81%)
You have moderate preference of Perceiving over Judging (33%)
Quiet, serious, sensitive and kind. Do not like conflict, and not likely to do things which may generate conflict. Loyal and faithful. Extremely well-developed senses, and aesthetic appreciation for beauty. Not interested in leading or controlling others. Flexible and open-minded. Likely to be original and creative. Enjoy the present moment.
Type Nine, the Peacemaker
Nines are accepting, trusting, and stable. They are usually creative, optimistic, and supportive, but can also be too willing to go along with others to keep the peace. They want everything to go smoothly and be without conflict, but they can also tend to be complacent, simplifying problems and minimizing anything upsetting. They typically have problems with inertia and stubbornness. At their Best: indomitable and all-embracing, they are able to bring people together and heal conflicts.
Basic Fear: Of loss and separation
Basic Desire: To have inner stability "peace of mind"
Song: Suliko Traditional Georgian folk song, performed by the Red Army Choir.
The Ol' Beggars Bush by Flogging Molly
Instrumental Theme: Elegy by Lisa Gerrard & Patrick Cassidy
Author's Notes: Sinya. Definitely my saddest and most disturbed character, but also the one with the most room for growth over a long period. I think we can expect some fantastic roleplay from her in the future, without a doubt.
Would I Date This Character: No. I'd like to help her, but I don't think I'm cut out for the job. I'd be more of a big brother to her, looking out for her and taking care of her.
Aerith Vand Human, Sith Aristocrat (F)
Description:
Alignment: Neutral Evil (-3)
Notable PC Relationships:
Danica Liviana (BFF)
Quote:
What kind of Beverage this Character would be: Pinot grigio.
Human Ethnicity: White
Sexual Orientation: Asexual
Morrowind Class (Taken from evaluation): Thief
Thieves are pickpockets and pilferers. Unlike robbers, who kill and loot, thieves typically choose stealth and subterfuge over violence, and often entertain romantic notions of their charm and cleverness in their acquisitive activities
Personality Type:
INTJ, The Scientist
Introvert(56%) iNtuitive(75%) iNtuitive Thinking(75%) Judging(67%)
You have moderate preference of Introversion over Extraversion (56%)
You have distinctive preference of Intuition over Sensing (75%)
You have distinctive preference of Thinking over Feeling (75%)
You have distinctive preference of Judging over Perceiving (67%)
Independent, original, analytical, and determined. Have an exceptional ability to turn theories into solid plans of action. Highly value knowledge, competence, and structure. Driven to derive meaning from their visions. Long-range thinkers. Have very high standards for their performance, and the performance of others. Natural leaders, but will follow if they trust existing leaders.
Type Three, the Achiever
Threes are self-assured, attractive, and charming. Ambitious, competent, and energetic, they can also be status-conscious and highly driven for advancement. They are diplomatic and poised, but can also be overly concerned with their image and what others think of them. They typically have problems with workaholism and competitiveness. At their Best: self-accepting, authentic, everything they seem to be—role models who inspire others.
Basic Fear: Of being worthless
Basic Desire: To feel valuable and worthwhile
Song:
Instrumental Theme:
Author's Notes:
Would I Date This Character:
Nom Jervada Human, Republic Medic (M)
Description:
Alignment: Lawful Good (+3)
Notable PC Relationships:
Dutch (aka Coma Guy)
Quote:
What kind of Beverage this Character would be: Want a fanta? Don't you wanta?
Human Ethnicity: White
Sexual Orientation: Heterosexual
Morrowind Class (Taken from evaluation): Sorcerer
Though spellcasters by vocation, sorcerers rely most on summonings and enchantments. They are greedy for magic scrolls, rings, armor and weapons, and commanding undead and Daedric servants gratifies their egos
Personality Type:
ESFJ, the Caregiver
Extravert(22%) Sensing(1%) Feeling(38%) Judging(56%)
You have slight preference of Extraversion over Introversion (22%)
You have marginal or no preference of Sensing over Intuition (1%)
You have moderate preference of Feeling over Thinking (38%)
You have moderate preference of Judging over Perceiving (56%)
Warm-hearted, popular, and conscientious. Tend to put the needs of others over their own needs. Feel strong sense of responsibility and duty. Value traditions and security. Interested in serving others. Need positive reinforcement to feel good about themselves. Well-developed sense of space and function.
Type Nine, the Peacemaker
Nines are accepting, trusting, and stable. They are usually creative, optimistic, and supportive, but can also be too willing to go along with others to keep the peace. They want everything to go smoothly and be without conflict, but they can also tend to be complacent, simplifying problems and minimizing anything upsetting. They typically have problems with inertia and stubbornness. At their Best: indomitable and all-embracing, they are able to bring people together and heal conflicts.
Basic Fear: Of loss and separation
Basic Desire: To have inner stability "peace of mind"
Song:
Instrumental Theme:
Author's Notes:
Would I Date This Character:
Request Center
In this section, you will see the current types of RP I would like for each of my characters, and my commentary on who is best-suited for them. You can also gain this information from talking to me if you prefer.
1. Varulla'aba. Var is currently seeking to better herself, and pursuing a swoop racing career. She has a very small amount of friends, and it would be ideal to expand that group. The only current limitation is that she is a fugitive from the Sith and the Republic, and characters from those governments would have to shirk their obligations to become friends. Rivalries are also good material here. Contact me if you want to be one of these.
2. Teer Ka. Teer is currently a Jedi High Councilor. She is available for advanced lightsaber instruction upon request, either 1 on 1 or in a class setting. While her advice can be a bit brusque, she is always ready to provide what wisdom she can. She is an expert at dueling and Dark Jedi, and can provide detailed information on both. At some point, she will be seeking two more Padawans, both aliens, one female, age 14-19. Personality clashes are fine for this relationship, as it makes for good RP.
3. Ervisa Therani. Ervi is currently a pilot in the private military Spearpoint, and is an ex-prostitute and recovering drug addict and alcoholic. She is currently in a romantic relationship with a colleague, but attempts to steal her away could make for interesting writing, particularly as she is very easy to coax into bed.
4. Naraka. Naraka is a Sith Master, but not a conventional ideologue or true believer. Her allegiances are a little more fluid, with the result that she often toes the line. As an extremely erratic woman, she can meet friends, enemies, or rivals; but the primary goal is to find one or two apprentices to teach. To those apprentices she is capable of being both (or either) a doting and benevolent mother and (or) a seductive lover.
5. Tashra Gly. Tashra is looking for Prince Charming, and she tends to see him anywhere. She's very innocent and naive, and very, very easy to manipulate. You could either exploit her for a good time, befriend her, or be her special someone.
6. Sinya'anu. Sinya is a special kind of girl, the kind who really needs a guardian. Observer is fulfilling that role with his character, but Sinya will, as she grows, require friends and associates. Be advised she is literally terrified of strange men. Your character can either try to change that or make it worse.
7. Aerith Vand. Aerith is a rich rhymes-with-witch, and if you can work with that, hit me up.
8. Nom is trapped in the DLA, so if you can work with that, contact me.
Frequently Asked Questions
This title is actually a misnomer, as I have not been asked any questions. Consider this to be more of 'questions that might be asked' section.
Q: Why do you have so many female characters?
A: I'm just more comfortable writing women. It feels more natural to me, and I can understand the characters better. Most importantly, my male characters often suffer from short and uninspired posting, while my main core of female characters are easy to write for me in almost every scenario.
Q: Why did you deactivate a bunch of your characters?
A: As I reached the point where I required admin permission to make new characters, it became increasingly harder to get permissions. Communication is often a problem, and I don't feel like waiting months just to make another charrie. I had to deactivate several to free up new slots, even though I was still under the ultimate limit. C'est la vie.
Q: I want to RP with one of your characters, what do I do?
A: Send me a private message and we can work something out.
Q: I want to have my character's history tie into one of yours, what do I do?
A: Ask me. Send me a PM with all the details you have in mind, and I'll get back to you swiftly as I can.
Dedicated NPCs
Kira Jeseledai Tholothian, Jedi Teaching Assistant (F)
Description: Kira is a Tholothian girl (as shown by her caramel skin and a headdress she refers to as 'Mister Tentacles') who can best be described by the words 'sweet' and 'ditzy.' She's extraordinarily nice, but not exactly the brightest crayon in the box. Kira is very average in the brain department, and can be quite naive at times. She always prefers to be spending time with children or doing childlike things.
Alignment: +5 (Lawful Good)
Notable PC Relationships:
Quote:
“[Kids] don't remember what you try to teach them. They remember what you are.” -Jim Henson
“Critics who treat 'adult' as a term of approval, instead of as a merely descriptive term, cannot be adult themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of being childish; these things are the marks of childhood and adolescence. And in childhood and adolescence they are, in moderation, healthy symptoms. Young things ought to want to grow. But to carry on into middle life or even into early manhood this concern about being adult is a mark of really arrested development. When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty I read them openly. When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up.” -C.S. Lewis
What kind of Beverage this Character would be: Grape juice
Human Ethnicity: Black (Tuareg?)
Sexual Orientation: Bisexual
Morrowind Class: Mage
Most mages claim to study magic for its intellectual rewards, but they also often profit from its practical applications. Varying widely in temperament and motivation, mages share but one thing in common - an avid love of spellcasting.
Personality Type: ESFJ, the Caregiver
Extravert(22%) Sensing(12%) Feeling(75%) Judging(22%)
You have slight preference of Extraversion over Introversion (22%)
You have slight preference of Sensing over Intuition (12%)
You have distinctive preference of Feeling over Thinking (75%)
You have slight preference of Judging over Perceiving (22%)
Warm-hearted, popular, and conscientious. Tend to put the needs of others over their own needs. Feel strong sense of responsibility and duty. Value traditions and security. Interested in serving others. Need positive reinforcement to feel good about themselves. Well-developed sense of space and function.
Type Two, the Helper
Twos are empathetic, sincere, and warm-hearted. They are friendly, generous, and self-sacrificing, but can also be sentimental, flattering, and people-pleasing. They are well-meaning and driven to be close to others, but can slip into doing things for others in order to be needed. They typically have problems with possessiveness and with acknowledging their own needs. At their Best: unselfish and altruistic, they have unconditional love for others.
Basic Fear: Of being unwanted, unworthy of being loved
Basic Desire: To feel loved
Song: Smile, Smile, Smile - My Little Pony
Instrumental Theme: Seguidilla - Bizet, Carmen Suite 1
Bohemian Dance - Bizet, Carmen Suite 2
Author's Notes: Kira is my attempt to create a sweet and childlike character who still retains responsibility, someone who is average in most respects and likes it that way. We have too many powerful and rapidly-achieving Jedi, so I decided to make someone who takes her time and enjoys life. Also someone to RP with all those Younglings who arrive.
Would I Date This Character: Absolutely. I love Kira. She's a bright and sunny soul who would counterbalance me perfectly. I like that she's so normal, and I feel like I could just sit and talk with her about anything.
Blazinda Kast, Human/Epicanthix Mechanic (F)
Description: Blazinda is a cheery, bright, and thoroughly adorable mechanic who frequently overshadows her more caustic and glommy friend and employer. She can be relied on to be a faithful friend and hard worker.
Alignment: +3 (Neutral Good)
Notable PC Relationships:
Varulla'aba- Employer, friend
Quote:
What kind of Beverage this Character would be: Coke classic
Human Ethnicity: Latina/Asian
Sexual Orientation: Heterosexual
Morrowind Class: Bard
Bards are loremasters and storytellers. They crave adventure for the wisdom and insight to be gained, and must depend on sword, shield, spell and enchantment to preserve them from the perils of their educational experiences.
Personality Type: ENFP, the Inspirer
Extravert(100%) iNtuitive(12%) iNtuitive Feeling(75%) Perceiving(22)%
You have strong preference of Extraversion over Introversion (100%)
You have slight preference of Intuition over Sensing (12%)
You have distinctive preference of Feeling over Thinking (75%)
You have slight preference of Perceiving over Judging (22%)
Enthusiastic, idealistic, and creative. Able to do almost anything that interests them. Great people skills. Need to live life in accordance with their inner values. Excited by new ideas, but bored with details. Open-minded and flexible, with a broad range of interests and abilities.
Type Seven, the Enthusiast
Sevens are extroverted, optimistic, versatile, and spontaneous. Playful, high-spirited, and practical, they can also misapply their many talents, becoming over- extended, scattered, and undisciplined. They constantly seek new and exciting experiences, but can become distracted and exhausted by staying on the go. They typically have problems with impatience and impulsiveness. At their Best: they focus their talents on worthwhile goals, becoming appreciative, joyous, and satisfied.
Basic Fear: Of being deprived and in pain
Basic Desire: To be satisfied and content—to have their needs fulfilled
Song:
Instrumental Theme:
Author's Notes: Blazinda exists as a perfect foil to Var, helping her close friend. While she couldn't really exist on her own, I find her a nice addition to Var's posts.
Would I Date This Character: Sure thing, Blazinda would make a great girlfriend.
Meet the Author
Lemur Human, College Student (M)
Description: Lemur is a bearded human, and former staff member on SWU. He tries to be helpful whenever possible, and doesn't like making enemies.
Alignment: Neutral Good
Notable PC Relationships: Raytheon, Mike, Ghostie, Poludnica
Quote:
I'm a browncoat Jedi in a red shirt.
What kind of Beverage this Character would be: Mai tai.
Human Ethnicity: White
Sexual Orientation: Heterosexual
Morrowind Class (Taken from evaluation): Nightblade
Nightblades are spellcasters who use their magics to enhance mobility, concealment, and stealthy close combat. They have a sinister reputation, since many nightblades are thieves, enforcers, assassins, or covert agents.
Personality Type: ENFJ
Extravert(11%) iNtuitive(12%) iNtuitive Feeling(62%) Judging(22%)
You have slight preference of Extraversion over Introversion (11%)
You have slight preference of Intuition over Sensing (12%)
You have distinctive preference of Feeling over Thinking (62%)
You have slight preference of Judging over Perceiving (22%)
ENFJ - The Giver
Popular and sensitive, with outstanding people skills. Externally focused, with real concern for how others think and feel. Usually dislike being alone. They see everything from the human angle, and dislike impersonal analysis. Very effective at managing people issues, and leading group discussions. Interested in serving others, and probably place the needs of others over their own needs.
Type Two, the Helper
Twos are empathetic, sincere, and warm-hearted. They are friendly, generous, and self-sacrificing, but can also be sentimental, flattering, and people-pleasing. They are well-meaning and driven to be close to others, but can slip into doing things for others in order to be needed. They typically have problems with possessiveness and with acknowledging their own needs. At their Best: unselfish and altruistic, they have unconditional love for others.
Basic Fear: Of being unwanted, unworthy of being loved
Basic Desire: To feel loved
Type Seven, the Enthusiast
Sevens are extroverted, optimistic, versatile, and spontaneous. Playful, high-spirited, and practical, they can also misapply their many talents, becoming over- extended, scattered, and undisciplined. They constantly seek new and exciting experiences, but can become distracted and exhausted by staying on the go. They typically have problems with impatience and impulsiveness. At their Best: they focus their talents on worthwhile goals, becoming appreciative, joyous, and satisfied.
Basic Fear: Of being deprived and in pain
Basic Desire: To be satisfied and content—to have their needs fulfilled
The current roster is:
1. Varulla'aba Inactive
2. Teer Ka
3. Ervisa Therani
4. Naraka
5. Tashra Gly
6. Sinya'anu
7. Aerith Vand
8. Nom Jervada
9.
10.
11.
12.
The Table of Contents for this compilation is
I. Introduction
Important Statistics
II. Characters
Force Users
Non-Force Users
III. Request Center
IV. FAQs
V. Dedicated NPCs
Post 2
I. Pictures compilation.
Introduction.
You will find more than just a list of my characters here, you will find my insights into them, ranging from music to author commentary. If you are here, you have clicked on my signature most likely, and you want to learn about my characters. The colored name of each character is a link to their application, where you can see full information about the character.
A very special thank you goes out to all the artists who have ever drawn my characters: lonelion4ever, berserker, hedoy, Reisier.
Character Statistics:
Characters
Varulla'aba. Twi'lek, Grey Jedi Swoop Racer (F)Inactive
Description: Var is pale, with skin the color of alabaster and a slender build. She moves with grace, even when wearing her attire of choice, a black suit of Echani light armor. She has a temper, a tendency to be very caustic, and is often introverted. She's been badly hurt before, and will never grow entirely past that. Her past as a victim of sexual and physical abuse still haunts her, but her life has taken on a new light and hope with her abandonment of the Sith.
Very often she can be found with her pet, a large raven named Eleanor.
Alignment: Neutral Evil (-1)
Notable PC Relationships:
Doneeda Sok'nada- Best friend and adopted sister.
Koeing Turion - Love Interest?
Quote: "I'm not a good person Donnie..."
"So what do you want from me? Do you want to hear the sad story of a sad little girl? Is that it?"
You... you don't know what its like for me. I'm, I'm not you. I can't just give myself away.
"I deserve to be hurt."
"Your... kindness... is appreciated. Not very many people have been kind to me in my life. I don't know why you'd help a random stranger like this. I don't know if I'd do the same thing if the roles were reversed..."
What kind of Beverage this Character would be: Alameed Arabic coffee
Human Ethnicity: White
Sexual Orientation: Heterosexual
Morrowind Class (Taken from evaluation): Witchunter
Witchhunters are dedicated to rooting out and destroying the perverted practices of dark cults and profane sorcery. They train for martial, magical, and stealthy war against vampires, witches, warlocks, and necromancers.
Personality Type: INTJ, The Scientist
Introvert(67%) iNtuitive(12%) iNtuitive Thinking(25%) Judging(67%)
You have distinctive preference of Introversion over Extraversion (67%)
You have slight preference of Intuition over Sensing (12%)
You have moderate preference of Thinking over Feeling (25%)
You have distinctive preference of Judging over Perceiving (67%)
Independent, original, analytical, and determined. Have an exceptional ability to turn theories into solid plans of action. Highly value knowledge, competence, and structure. Driven to derive meaning from their visions. Long-range thinkers. Have very high standards for their performance, and the performance of others. Natural leaders, but will follow if they trust existing leaders.
Type Six, the Loyalist
The committed, security-oriented type. Sixes are reliable, hard-working, responsible, and trustworthy. Excellent "troubleshooters," they foresee problems and foster cooperation, but can also become defensive, evasive, and anxious—running on stress while complaining about it. They can be cautious and indecisive, but also reactive, defiant and rebellious. They typically have problems with self-doubt and suspicion. At their Best: internally stable and self-reliant, courageously championing themselves and others.
Basic Fear: Of being without support and guidance
Basic Desire: To have security and support
Song: Fortunate Son- Creedence Clearwater Revival
Instrumental Theme: Main Theme: Star Trek First Contact
Author's Notes: Var is a lot like myself in some ways. She's hurt, she's not a social butterfly all the time. She battles her emotions, she feels inadequate a lot. Also like me, she has trouble finding and holding down jobs. It's not easy for her to be a good person all the time, but friends keep her sane.
Would I Date This Character: No. For me Var is more like a sister. I don't think of her as dating material really, and I don't think I'm really her type anyway.
Teer Ka Togruta, Jedi High Councilor (F)
Description: Teer is a Togruta Weapons Master of average height with an average build. Her most notable features are a large scar on her left cheek and three smaller scars on her throat. Her lips are full, and on other women might have been inviting, but her hard gaze and steely eyes don't exactly appear welcoming. She is, as a rule, very stern and commanding. Her voice is husky and richly accented. (In Earth terms, imagine Marlene Dietrich with a Brazilian accent.)
Teer is a member of the Jedi High Council, known for her expertise and intense devotion. She has cultivated a sense of wisdom, and can demonstrate surprising patience given her reputation.
Very often she can be seen with her pet, a Corellian Banshee Bird named Ashla that she has deeply bonded with.
Alignment: Lawful Neutral (+2)
Notable PC Relationships:
Sirius Kelrune- Her former Padawan.
Quotes: "Someone has to fight them. Who will do it? The healers? No, they're needed here at the Temple to mend injuries rather than cause them. The teachers? No, someone has to instruct the next generation of Jedi. The diplomats? Of course not. It's the warriors who have to do battle for the Order."
"My entire life has been prompt action, and I'm still alive due to being cautious. Both are essential for my work."
Absolute identity with one's cause is the first and great condition of successful leadership. -Woodrow Wilson
What kind of Beverage this Character would be: Espresso
Human Ethnicity: Indian
Sexual Orientation: Heterosexual
Morrowind Class: Pilgrim
Pilgrims are travellers, seekers of truth and enlightenment. They fortify themselves for road and wilderness with arms, armor, and magic, and through wide experience of the world, they become shrewd in commerce and persuasion.
Personality Type: ESTJ, the Guardian
Extravert(1%) Sensing(1%) Thinking(25%) Judging(100%)
You have marginal or no preference of Extraversion over Introversion (1%)
You have marginal or no preference of Sensing over Intuition (1%)
You have moderate preference of Thinking over Feeling (25%)
You have strong preference of Judging over Perceiving (100%)
Practical, traditional, and organized. Likely to be athletic. Not interested in theory or abstraction unless they see the practical application. Have clear visions of the way things should be. Loyal and hard-working. Like to be in charge. Exceptionally capable in organizing and running activities. "Good citizens" who value security and peaceful living.
Type One, The Reformer (Tie)
Ones are conscientious and ethical, with a strong sense of right and wrong. They are teachers, crusaders, and advocates for change: always striving to improve things, but afraid of making a mistake. Well-organized, orderly, and fastidious, they try to maintain high standards, but can slip into being critical and perfectionistic. They typically have problems with resentment and impatience. At their Best: wise, discerning, realistic, and noble. Can be morally heroic.
Basic Fear: Of being corrupt/evil, defective
Basic Desire: To be good, to have integrity, to be balanced
Type Eight, The Challenger (Tie)
Eights are self-confident, strong, and assertive. Protective, resourceful, straight-talking, and decisive, but can also be ego-centric and domineering. Eights feel they must control their environment, especially people, sometimes becoming confrontational and intimidating. Eights typically have problems with their tempers and with allowing themselves to be vulnerable. At their Best: self- mastering, they use their strength to improve others' lives, becoming heroic, magnanimous, and inspiring.
Basic Fear: Of being harmed or controlled by others
Basic Desire: To protect themselves (to be in control of their own life
and destiny)
Song: What's Left of the Flag - Flogging Molly
Hymn to Red October (The Hunt for Red October)
From the Back of a Broken Dream - Flogging Molly
Instrumental Theme: Star Trek VI Full Soundtrack
Second Piece: Family Business- Mercenaries
Author's Notes: Teer. There's so much to say. Her evolution as a character has really gone along. She's sort of a flawed hero grown out of an antihero. Teer is quite noble in a way, very much like her pet Ashla. She can be standoffish and a bit hard to get close to, but if you do make it into her good graces she'll be a lifelong ally with all the loyalty only a Togruta can give.
Would I Date This Character: If we were in the same age range, yes. Assuming she'd have me, which isn't very likely. I don't think we're compatible, which isn't surprising as Teer isn't compatible with many people.
Ervisa Therani. Mirialan, Grey Jedi Pilot (F)
Description: Ervisa is an emerald-skinned woman with an athletic build and long black hair kept in a braid most often. Her face is angular, but not unattractive.
She can usually be found in a flightsuit and on or near her bird, an RR-7700 Helicopter. It is her pride and joy.
She is a member of the faction Spearpoint, a private military.
Ervisa is a recovering drug addict and alcoholic, and is doing her utmost to gain control over her past.
Alignment: Chaotic Neutral (+1)
Notable PC Relationships:
Horst Stellar- love interest?
Quote:
"Fugitive. Oh yes indeed. Wanted, for crimes against fashion. You should have seen the offense, I wore a paisley jacket and a plaid tank top. My pants were also made of this fuzzy neon orange substance I wasn't sure what was. Flammable as all hell though..."
"I haven't been happy in seven years... Why should I be? I'm nothing now. Used to be a Guardian of Peace and Justice in the Galaxy, a real hero. Now I'm a drunken hussy on a backwater world. How the mighty have fallen..."
What kind of Beverage this Character would be: Gin and tonic
Human Ethnicity: Polynesian
Sexual Orientation: Heterosexual
Morrowind Class: Mage
Most mages claim to study magic for its intellectual rewards, but they also often profit from its practical applications. Varying widely in temperament and motivation, mages share but one thing in common - an avid love of spellcasting.
Personality Type: ESFP, the Performer
Extravert(78%) Sensing(38%) Feeling(50%) Perceiving(89)%
You have strong preference of Extraversion over Introversion (78%)
You have moderate preference of Sensing over Intuition (38%)
You have moderate preference of Feeling over Thinking (50%)
You have strong preference of Perceiving over Judging (89%)
People-oriented and fun-loving, they make things more fun for others by their enjoyment. Living for the moment, they love new experiences. They dislike theory and impersonal analysis. Interested in serving others. Likely to be the center of attention in social situations. Well-developed common sense and practical ability.
Type Seven, the Enthusiast
Sevens are extroverted, optimistic, versatile, and spontaneous. Playful, high-spirited, and practical, they can also misapply their many talents, becoming over- extended, scattered, and undisciplined. They constantly seek new and exciting experiences, but can become distracted and exhausted by staying on the go. They typically have problems with impatience and impulsiveness. At their Best: they focus their talents on worthwhile goals, becoming appreciative, joyous, and satisfied.
Basic Fear: Of being deprived and in pain
Basic Desire: To be satisfied and content—to have their needs fulfilled
Song: Salty Dog - Flogging Molly
Livin' La Vida Loca - Ricky Martin
Gimme Shelter - The Rolling Stones
Instrumental Theme: Bizet- Carmen, Habanera
Author's Notes: Ervi, Ervi. I love this girl, but sometimes she makes me sad. Ervisa just can't control herself, like me around a platter of mozzarella sticks. But worse. I'm not even sure a decade with a great shrink could fix her up. They do say crazy girls are amazing though, and that's probably true of Ervisa. But really the poor girl needs some love and a ton of therapy.
Would I Date This Character: No. I love Ervisa, but in a sisterly way. Besides, I could never keep up with her.
Naraka Togruta, Sith Master (F)
Description: Naraka, born Kalima Dey, is an extremely buxom woman, with a very desirable figure and an exotic face. Her appeal is not mainstream, but she is a true seductress and can sell herself well. She wears garments of black leather, and can always be found in bare feet. In character she is highly erratic and unpredictable, equally likely to kiss or to kill depending on her whim. However, if kept pleased she can be an excellent master, providing value insight and instruction.
Alignment: Chaotic Evil (-5)
Notable PC Relationships:
Quote:
Boredom is the root of all evil - the despairing refusal to be oneself. -Soren Kierkegaard
I do not concern myself with gods and spirits either good or evil nor do I serve any. - Lao Tzu
"I don't hold anything in. I keep my secrets until someone has proved they can keep them secrets, but I don't bottle up my emotions. I live in the moment, always."
"Grime and filth? Then I'm a dirty girl am I? Does a dirty girl need to be... Disciplined?"
What kind of Beverage this Character would be: Tequila
Human Ethnicity: Arab/Latina
Sexual Orientation: Heterosexual
Morrowind Class (Taken from evaluation): Bard
Bards are loremasters and storytellers. They crave adventure for the wisdom and insight to be gained, and must depend on sword, shield, spell and enchantment to preserve them from the perils of their educational experiences.
Personality Type: ESTP, the Doer
Extravert(11%) Sensing(25%) Thinking(1%) Perceiving(89)%
You have slight preference of Extraversion over Introversion (11%)
You have moderate preference of Sensing over Intuition (25%)
You have marginal or no preference of Thinking over Feeling (1%)
You have strong preference of Perceiving over Judging (89%)
Friendly, adaptable, action-oriented. "Doers" who are focused on immediate results. Living in the here-and-now, they're risk-takers who live fast-paced lifestyles. Impatient with long explanations. Extremely loyal to their peers, but not usually respectful of laws and rules if they get in the way of getting things done. Great people skills.
Type Three, the Achiever
Threes are self-assured, attractive, and charming. Ambitious, competent, and energetic, they can also be status-conscious and highly driven for advancement. They are diplomatic and poised, but can also be overly concerned with their image and what others think of them. They typically have problems with workaholism and competitiveness. At their Best: self-accepting, authentic, everything they seem to be—role models who inspire others.
Basic Fear: Of being worthless
Basic Desire: To feel valuable and worthwhile
Ties with Types Seven and Eight
Song: You Give Love a Bad Name- Bon Jovi
Dirty Deeds Done Dirt Cheap- AC/DC
Enter Sandman- Metallica
Sniper- Mercenaries Soundtrack
Poludnica's Psych Review:
Author's Notes: Naraka actually originates on another site, where I wound up leaving on less than stellar terms. The character was so much fun that I couldn't help but bring her over here. She's always been one of my favorites, and the only evil character I've ever been able to RP.
Would I Date This Character: Oh hell no. This girl has fangs and uses them, I want my body to remain intact.
Tashra "Sparky" Gly Togruta, Mechanic (F)
Description: Sparky is an inquisitive, socially awkward, teenage girl who blurs the line between adult and child. She can be very adult at times, but one moment she may be watching children's shows. She likes droids better than people, and can be extremely gullible. She has all the trust of a child, and the skills of an adult.
She is, in appearance, slender and petite, with whimsical facial markings and orange skin. Her montrals and headtails aren't very long yet, and she, in appearance, also straddles the line between child and adult.
Alignment: Neutral Good (+1)
Notable PC Relationships:
None Yet
Quote:
None yet
What kind of Beverage this Character would be: Ginger ale
Human Ethnicity: Arab
Sexual Orientation: Heterosexual
Morrowind Class: Sorcerer
Though spellcasters by vocation, sorcerers rely most on summonings and enchantments. They are greedy for magic scrolls, rings, armor and weapons, and commanding undead and Daedric servants gratifies their egos.
Personality Type: ENFJ, the Giver
Extravert(33%) iNtuitive(12%) iNtuitive Feeling(75%) Judging(1%)
You have moderate preference of Extraversion over Introversion (33%)
You have slight preference of Intuition over Sensing (12%)
You have distinctive preference of Feeling over Thinking (75%)
You have marginal or no preference of Judging over Perceiving (1%)
Popular and sensitive, with outstanding people skills. Externally focused, with real concern for how others think and feel. Usually dislike being alone. They see everything from the human angle, and dislike impersonal analysis. Very effective at managing people issues, and leading group discussions. Interested in serving others, and probably place the needs of others over their own needs.
Type Two, the Helper
Twos are empathetic, sincere, and warm-hearted. They are friendly, generous, and self-sacrificing, but can also be sentimental, flattering, and people-pleasing. They are well-meaning and driven to be close to others, but can slip into doing things for others in order to be needed. They typically have problems with possessiveness and with acknowledging their own needs. At their Best: unselfish and altruistic, they have unconditional love for others.
Basic Fear: Of being unwanted, unworthy of being loved
Basic Desire: To feel loved
Song: Death Valley Queen-Flogging Molly
Instrumental Theme: Sleigh Ride - The Ventures
Author's Notes: Tashra is fun in that she's comedic like Nom, not one of my serious charries. She's incredibly naive and childish, which is always a good place to get in touch with as I write. It's also a bit of a challenge as both mentally and physically she is my youngest character. But, they say you never fully grow up. And by they I mean me. It's true whenever you see anyone with a soul at Disneyland.
Would I Date This Character: Yes. You'd better believe I would. Here's someone right on my level, fun and easy to relate to. I also have a romantic streak a mile wide, so i think we'd hit it off well.
Sinya'anu Twi'lek, Palace Slave/Singer and Dancer (F)
Description: Sinya is a broken Twi’lek, a formerly bright and sunny girl who was utterly shattered by circumstances beyond her control. Now, it’s almost hard to think of her as a person from how far down she’s sunk. She spends most of her waking hours nearly catatonic or singing to herself, when she’s not dancing or singing in public.
Alignment: 0 (Pure Neutral)
Notable PC Relationships:
Quote: By three methods we may learn wisdom: First, by reflection, which is noblest; Second, by imitation, which is easiest; and third by experience, which is the bitterest. - Confucius
What kind of Beverage this Character would be: Grapefruit juice
Human Ethnicity: White
Sexuality: Lesbian
Morrowind Class: Rogue
Rogues are adventurers and opportunists with a gift for getting in and out of trouble. Relying variously on charm and dash, blades and business sense, they thrive on conflict and misfortune, trusting to their luck and cunning to survive.
Personality Type: ISFP, the Artist
Introvert(56%) Sensing(75%) Feeling(81%) Perceiving(33)%
You have moderate preference of Introversion over Extraversion (56%)
You have distinctive preference of Sensing over Intuition (75%)
You have strong preference of Feeling over Thinking (81%)
You have moderate preference of Perceiving over Judging (33%)
Quiet, serious, sensitive and kind. Do not like conflict, and not likely to do things which may generate conflict. Loyal and faithful. Extremely well-developed senses, and aesthetic appreciation for beauty. Not interested in leading or controlling others. Flexible and open-minded. Likely to be original and creative. Enjoy the present moment.
Type Nine, the Peacemaker
Nines are accepting, trusting, and stable. They are usually creative, optimistic, and supportive, but can also be too willing to go along with others to keep the peace. They want everything to go smoothly and be without conflict, but they can also tend to be complacent, simplifying problems and minimizing anything upsetting. They typically have problems with inertia and stubbornness. At their Best: indomitable and all-embracing, they are able to bring people together and heal conflicts.
Basic Fear: Of loss and separation
Basic Desire: To have inner stability "peace of mind"
Song: Suliko Traditional Georgian folk song, performed by the Red Army Choir.
The Ol' Beggars Bush by Flogging Molly
Instrumental Theme: Elegy by Lisa Gerrard & Patrick Cassidy
Author's Notes: Sinya. Definitely my saddest and most disturbed character, but also the one with the most room for growth over a long period. I think we can expect some fantastic roleplay from her in the future, without a doubt.
Would I Date This Character: No. I'd like to help her, but I don't think I'm cut out for the job. I'd be more of a big brother to her, looking out for her and taking care of her.
Aerith Vand Human, Sith Aristocrat (F)
Description:
Alignment: Neutral Evil (-3)
Notable PC Relationships:
Danica Liviana (BFF)
Quote:
What kind of Beverage this Character would be: Pinot grigio.
Human Ethnicity: White
Sexual Orientation: Asexual
Morrowind Class (Taken from evaluation): Thief
Thieves are pickpockets and pilferers. Unlike robbers, who kill and loot, thieves typically choose stealth and subterfuge over violence, and often entertain romantic notions of their charm and cleverness in their acquisitive activities
Personality Type:
INTJ, The Scientist
Introvert(56%) iNtuitive(75%) iNtuitive Thinking(75%) Judging(67%)
You have moderate preference of Introversion over Extraversion (56%)
You have distinctive preference of Intuition over Sensing (75%)
You have distinctive preference of Thinking over Feeling (75%)
You have distinctive preference of Judging over Perceiving (67%)
Independent, original, analytical, and determined. Have an exceptional ability to turn theories into solid plans of action. Highly value knowledge, competence, and structure. Driven to derive meaning from their visions. Long-range thinkers. Have very high standards for their performance, and the performance of others. Natural leaders, but will follow if they trust existing leaders.
Type Three, the Achiever
Threes are self-assured, attractive, and charming. Ambitious, competent, and energetic, they can also be status-conscious and highly driven for advancement. They are diplomatic and poised, but can also be overly concerned with their image and what others think of them. They typically have problems with workaholism and competitiveness. At their Best: self-accepting, authentic, everything they seem to be—role models who inspire others.
Basic Fear: Of being worthless
Basic Desire: To feel valuable and worthwhile
Song:
Instrumental Theme:
Author's Notes:
Would I Date This Character:
Nom Jervada Human, Republic Medic (M)
Description:
Alignment: Lawful Good (+3)
Notable PC Relationships:
Dutch (aka Coma Guy)
Quote:
What kind of Beverage this Character would be: Want a fanta? Don't you wanta?
Human Ethnicity: White
Sexual Orientation: Heterosexual
Morrowind Class (Taken from evaluation): Sorcerer
Though spellcasters by vocation, sorcerers rely most on summonings and enchantments. They are greedy for magic scrolls, rings, armor and weapons, and commanding undead and Daedric servants gratifies their egos
Personality Type:
ESFJ, the Caregiver
Extravert(22%) Sensing(1%) Feeling(38%) Judging(56%)
You have slight preference of Extraversion over Introversion (22%)
You have marginal or no preference of Sensing over Intuition (1%)
You have moderate preference of Feeling over Thinking (38%)
You have moderate preference of Judging over Perceiving (56%)
Warm-hearted, popular, and conscientious. Tend to put the needs of others over their own needs. Feel strong sense of responsibility and duty. Value traditions and security. Interested in serving others. Need positive reinforcement to feel good about themselves. Well-developed sense of space and function.
Type Nine, the Peacemaker
Nines are accepting, trusting, and stable. They are usually creative, optimistic, and supportive, but can also be too willing to go along with others to keep the peace. They want everything to go smoothly and be without conflict, but they can also tend to be complacent, simplifying problems and minimizing anything upsetting. They typically have problems with inertia and stubbornness. At their Best: indomitable and all-embracing, they are able to bring people together and heal conflicts.
Basic Fear: Of loss and separation
Basic Desire: To have inner stability "peace of mind"
Song:
Instrumental Theme:
Author's Notes:
Would I Date This Character:
Request Center
In this section, you will see the current types of RP I would like for each of my characters, and my commentary on who is best-suited for them. You can also gain this information from talking to me if you prefer.
1. Varulla'aba. Var is currently seeking to better herself, and pursuing a swoop racing career. She has a very small amount of friends, and it would be ideal to expand that group. The only current limitation is that she is a fugitive from the Sith and the Republic, and characters from those governments would have to shirk their obligations to become friends. Rivalries are also good material here. Contact me if you want to be one of these.
2. Teer Ka. Teer is currently a Jedi High Councilor. She is available for advanced lightsaber instruction upon request, either 1 on 1 or in a class setting. While her advice can be a bit brusque, she is always ready to provide what wisdom she can. She is an expert at dueling and Dark Jedi, and can provide detailed information on both. At some point, she will be seeking two more Padawans, both aliens, one female, age 14-19. Personality clashes are fine for this relationship, as it makes for good RP.
3. Ervisa Therani. Ervi is currently a pilot in the private military Spearpoint, and is an ex-prostitute and recovering drug addict and alcoholic. She is currently in a romantic relationship with a colleague, but attempts to steal her away could make for interesting writing, particularly as she is very easy to coax into bed.
4. Naraka. Naraka is a Sith Master, but not a conventional ideologue or true believer. Her allegiances are a little more fluid, with the result that she often toes the line. As an extremely erratic woman, she can meet friends, enemies, or rivals; but the primary goal is to find one or two apprentices to teach. To those apprentices she is capable of being both (or either) a doting and benevolent mother and (or) a seductive lover.
5. Tashra Gly. Tashra is looking for Prince Charming, and she tends to see him anywhere. She's very innocent and naive, and very, very easy to manipulate. You could either exploit her for a good time, befriend her, or be her special someone.
6. Sinya'anu. Sinya is a special kind of girl, the kind who really needs a guardian. Observer is fulfilling that role with his character, but Sinya will, as she grows, require friends and associates. Be advised she is literally terrified of strange men. Your character can either try to change that or make it worse.
7. Aerith Vand. Aerith is a rich rhymes-with-witch, and if you can work with that, hit me up.
8. Nom is trapped in the DLA, so if you can work with that, contact me.
Frequently Asked Questions
This title is actually a misnomer, as I have not been asked any questions. Consider this to be more of 'questions that might be asked' section.
Q: Why do you have so many female characters?
A: I'm just more comfortable writing women. It feels more natural to me, and I can understand the characters better. Most importantly, my male characters often suffer from short and uninspired posting, while my main core of female characters are easy to write for me in almost every scenario.
Q: Why did you deactivate a bunch of your characters?
A: As I reached the point where I required admin permission to make new characters, it became increasingly harder to get permissions. Communication is often a problem, and I don't feel like waiting months just to make another charrie. I had to deactivate several to free up new slots, even though I was still under the ultimate limit. C'est la vie.
Q: I want to RP with one of your characters, what do I do?
A: Send me a private message and we can work something out.
Q: I want to have my character's history tie into one of yours, what do I do?
A: Ask me. Send me a PM with all the details you have in mind, and I'll get back to you swiftly as I can.
Dedicated NPCs
Kira Jeseledai Tholothian, Jedi Teaching Assistant (F)
Description: Kira is a Tholothian girl (as shown by her caramel skin and a headdress she refers to as 'Mister Tentacles') who can best be described by the words 'sweet' and 'ditzy.' She's extraordinarily nice, but not exactly the brightest crayon in the box. Kira is very average in the brain department, and can be quite naive at times. She always prefers to be spending time with children or doing childlike things.
Alignment: +5 (Lawful Good)
Notable PC Relationships:
Quote:
“[Kids] don't remember what you try to teach them. They remember what you are.” -Jim Henson
“Critics who treat 'adult' as a term of approval, instead of as a merely descriptive term, cannot be adult themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of being childish; these things are the marks of childhood and adolescence. And in childhood and adolescence they are, in moderation, healthy symptoms. Young things ought to want to grow. But to carry on into middle life or even into early manhood this concern about being adult is a mark of really arrested development. When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty I read them openly. When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up.” -C.S. Lewis
What kind of Beverage this Character would be: Grape juice
Human Ethnicity: Black (Tuareg?)
Sexual Orientation: Bisexual
Morrowind Class: Mage
Most mages claim to study magic for its intellectual rewards, but they also often profit from its practical applications. Varying widely in temperament and motivation, mages share but one thing in common - an avid love of spellcasting.
Personality Type: ESFJ, the Caregiver
Extravert(22%) Sensing(12%) Feeling(75%) Judging(22%)
You have slight preference of Extraversion over Introversion (22%)
You have slight preference of Sensing over Intuition (12%)
You have distinctive preference of Feeling over Thinking (75%)
You have slight preference of Judging over Perceiving (22%)
Warm-hearted, popular, and conscientious. Tend to put the needs of others over their own needs. Feel strong sense of responsibility and duty. Value traditions and security. Interested in serving others. Need positive reinforcement to feel good about themselves. Well-developed sense of space and function.
Type Two, the Helper
Twos are empathetic, sincere, and warm-hearted. They are friendly, generous, and self-sacrificing, but can also be sentimental, flattering, and people-pleasing. They are well-meaning and driven to be close to others, but can slip into doing things for others in order to be needed. They typically have problems with possessiveness and with acknowledging their own needs. At their Best: unselfish and altruistic, they have unconditional love for others.
Basic Fear: Of being unwanted, unworthy of being loved
Basic Desire: To feel loved
Song: Smile, Smile, Smile - My Little Pony
Instrumental Theme: Seguidilla - Bizet, Carmen Suite 1
Bohemian Dance - Bizet, Carmen Suite 2
Author's Notes: Kira is my attempt to create a sweet and childlike character who still retains responsibility, someone who is average in most respects and likes it that way. We have too many powerful and rapidly-achieving Jedi, so I decided to make someone who takes her time and enjoys life. Also someone to RP with all those Younglings who arrive.
Would I Date This Character: Absolutely. I love Kira. She's a bright and sunny soul who would counterbalance me perfectly. I like that she's so normal, and I feel like I could just sit and talk with her about anything.
Blazinda Kast, Human/Epicanthix Mechanic (F)
Description: Blazinda is a cheery, bright, and thoroughly adorable mechanic who frequently overshadows her more caustic and glommy friend and employer. She can be relied on to be a faithful friend and hard worker.
Alignment: +3 (Neutral Good)
Notable PC Relationships:
Varulla'aba- Employer, friend
Quote:
What kind of Beverage this Character would be: Coke classic
Human Ethnicity: Latina/Asian
Sexual Orientation: Heterosexual
Morrowind Class: Bard
Bards are loremasters and storytellers. They crave adventure for the wisdom and insight to be gained, and must depend on sword, shield, spell and enchantment to preserve them from the perils of their educational experiences.
Personality Type: ENFP, the Inspirer
Extravert(100%) iNtuitive(12%) iNtuitive Feeling(75%) Perceiving(22)%
You have strong preference of Extraversion over Introversion (100%)
You have slight preference of Intuition over Sensing (12%)
You have distinctive preference of Feeling over Thinking (75%)
You have slight preference of Perceiving over Judging (22%)
Enthusiastic, idealistic, and creative. Able to do almost anything that interests them. Great people skills. Need to live life in accordance with their inner values. Excited by new ideas, but bored with details. Open-minded and flexible, with a broad range of interests and abilities.
Type Seven, the Enthusiast
Sevens are extroverted, optimistic, versatile, and spontaneous. Playful, high-spirited, and practical, they can also misapply their many talents, becoming over- extended, scattered, and undisciplined. They constantly seek new and exciting experiences, but can become distracted and exhausted by staying on the go. They typically have problems with impatience and impulsiveness. At their Best: they focus their talents on worthwhile goals, becoming appreciative, joyous, and satisfied.
Basic Fear: Of being deprived and in pain
Basic Desire: To be satisfied and content—to have their needs fulfilled
Song:
Instrumental Theme:
Author's Notes: Blazinda exists as a perfect foil to Var, helping her close friend. While she couldn't really exist on her own, I find her a nice addition to Var's posts.
Would I Date This Character: Sure thing, Blazinda would make a great girlfriend.
Meet the Author
Lemur Human, College Student (M)
Description: Lemur is a bearded human, and former staff member on SWU. He tries to be helpful whenever possible, and doesn't like making enemies.
Alignment: Neutral Good
Notable PC Relationships: Raytheon, Mike, Ghostie, Poludnica
Quote:
I'm a browncoat Jedi in a red shirt.
What kind of Beverage this Character would be: Mai tai.
Human Ethnicity: White
Sexual Orientation: Heterosexual
Morrowind Class (Taken from evaluation): Nightblade
Nightblades are spellcasters who use their magics to enhance mobility, concealment, and stealthy close combat. They have a sinister reputation, since many nightblades are thieves, enforcers, assassins, or covert agents.
Personality Type: ENFJ
Extravert(11%) iNtuitive(12%) iNtuitive Feeling(62%) Judging(22%)
You have slight preference of Extraversion over Introversion (11%)
You have slight preference of Intuition over Sensing (12%)
You have distinctive preference of Feeling over Thinking (62%)
You have slight preference of Judging over Perceiving (22%)
ENFJ - The Giver
Popular and sensitive, with outstanding people skills. Externally focused, with real concern for how others think and feel. Usually dislike being alone. They see everything from the human angle, and dislike impersonal analysis. Very effective at managing people issues, and leading group discussions. Interested in serving others, and probably place the needs of others over their own needs.
Type Two, the Helper
Twos are empathetic, sincere, and warm-hearted. They are friendly, generous, and self-sacrificing, but can also be sentimental, flattering, and people-pleasing. They are well-meaning and driven to be close to others, but can slip into doing things for others in order to be needed. They typically have problems with possessiveness and with acknowledging their own needs. At their Best: unselfish and altruistic, they have unconditional love for others.
Basic Fear: Of being unwanted, unworthy of being loved
Basic Desire: To feel loved
Type Seven, the Enthusiast
Sevens are extroverted, optimistic, versatile, and spontaneous. Playful, high-spirited, and practical, they can also misapply their many talents, becoming over- extended, scattered, and undisciplined. They constantly seek new and exciting experiences, but can become distracted and exhausted by staying on the go. They typically have problems with impatience and impulsiveness. At their Best: they focus their talents on worthwhile goals, becoming appreciative, joyous, and satisfied.
Basic Fear: Of being deprived and in pain
Basic Desire: To be satisfied and content—to have their needs fulfilled